diff --git a/source/graphics/GameView.h b/source/graphics/GameView.h index b5e252d642..9249756793 100644 --- a/source/graphics/GameView.h +++ b/source/graphics/GameView.h @@ -18,10 +18,6 @@ #ifndef INCLUDED_GAMEVIEW #define INCLUDED_GAMEVIEW -// needed by minimap -extern float g_MaxZoomHeight; //note: Max terrain height is this minus YMinOffset -extern float g_YMinOffset; - #include "renderer/Scene.h" #include "simulation2/system/Entity.h"