diff --git a/source/graphics/Particle.h b/source/graphics/Particle.h deleted file mode 100755 index d19f3c2841..0000000000 --- a/source/graphics/Particle.h +++ /dev/null @@ -1,71 +0,0 @@ -/*================================================================== -| -| Name: Particle.h -| -|=================================================================== -| -| Author: Ben Vinegar -| Contact: benvinegar () hotmail ! com -| -| -| Last Modified: 03/08/04 -| -| Overview: A single particle, currently only utilized by -| CParticleEmitter. Public variables are for performance -| reasons. -| -| -| Usage: Instantiate a particle, set public variables, then call -| Frame() every frame. -| -| To do: TBA -| -| More Information: TBA -| -==================================================================*/ - -#ifndef PARTICLE_H -#define PARTICLE_H - -//-------------------------------------------------------- -// Includes / Compiler directives -//-------------------------------------------------------- - -#include "Vector3D.h" -#include "Sprite.h" - -//-------------------------------------------------------- -// Declarations -//-------------------------------------------------------- - -class CParticle -{ -public: - CParticle(); - ~CParticle(); - - // necessary pre-processing immediately before first update call - void Init(); - - void Frame(); - void Update(); - void Render(); - - void SetColour(float r, float g, float b, float a); - - CSprite * m_sprite; - - float m_duration; - double m_timeOfLastFrame; - double m_timeElapsedTotal; - - CVector3D m_position; - CVector3D m_velocity; - CVector3D m_gravity; - - float m_colour[4]; - float m_colourInc[3]; -}; - - -#endif // PARTICLE_H