forked from mirrors/0ad
Camel riders animations re-export.
This was SVN commit r23049.
This commit is contained in:
BIN
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="attack_ranged">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_archer_attack_hip.dae" event="0.35" name="attack_ranged" load="0.75" speed="200"/>
|
||||
<animation file="biped/rider/camelry/archer/attack_hip.dae" event="0.35" name="attack_ranged" load="0.75" speed="200"/>
|
||||
</animations>
|
||||
<props>
|
||||
<prop attachpoint="weapon_R"/>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="attack_ranged">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_archer_attack_right.dae" event="0.35" name="attack_ranged" load="0.75" speed="200"/>
|
||||
<animation file="biped/rider/camelry/archer/attack_right.dae" event="0.35" name="attack_ranged" load="0.75" speed="200"/>
|
||||
</animations>
|
||||
<props>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="attack_ranged">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_javelinist_attack_bag.dae" event="0.40" name="attack_ranged" load="0.85" speed="100"/>
|
||||
<animation file="biped/rider/camelry/javelinist/attack_bag.dae" event="0.40" name="attack_ranged" load="0.85" speed="100"/>
|
||||
</animations>
|
||||
<props>
|
||||
<prop attachpoint="weapon_R"/>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="attack_slaughter">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_attack_slaughter.dae" event="0.5" name="attack_slaughter" id="attack1" speed="100"/>
|
||||
<animation file="biped/camel_rider_attack_slaughter.dae" event="0.5" name="attack_slaughter" id="attack2" speed="100"/>
|
||||
<animation file="biped/rider/camelry/attack_slaughter.dae" event="0.5" name="attack_slaughter" id="attack1" speed="100"/>
|
||||
<animation file="biped/rider/camelry/attack_slaughter.dae" event="0.5" name="attack_slaughter" id="attack2" speed="100"/>
|
||||
</animations>
|
||||
<props>
|
||||
<prop actor="props/units/weapons/knife.xml" attachpoint="weapon_R"/>
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="Base" frequency="1">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_archer_idle_relax.dae" name="idle" id="idle1" speed="80"/>
|
||||
<animation file="biped/camel_rider_archer_idle_relax.dae" name="idle" id="idle2" speed="80"/>
|
||||
<animation file="biped/camel_rider_archer_idle_relax.dae" name="idle" id="idle3" speed="80"/>
|
||||
<animation file="biped/camel_rider_archer_trot_relax.dae" name="Walk" speed="10"/>
|
||||
<animation file="biped/camel_rider_archer_run.dae" name="Run" speed="14"/>
|
||||
<animation file="biped/camel_rider_archer_attack_capture.dae" name="attack_capture" speed="100"/>
|
||||
<animation file="biped/camel_rider_archer_death.dae" name="death" speed="100"/>
|
||||
<animation file="biped/rider/camelry/archer/idle_relax.dae" name="idle" id="idle1" speed="80"/>
|
||||
<animation file="biped/rider/camelry/archer/idle_relax.dae" name="idle" id="idle2" speed="80"/>
|
||||
<animation file="biped/rider/camelry/archer/idle_relax.dae" name="idle" id="idle3" speed="80"/>
|
||||
<animation file="biped/rider/camelry/archer/trot_relax.dae" name="Walk" speed="10"/>
|
||||
<animation file="biped/rider/camelry/archer/run.dae" name="Run" speed="14"/>
|
||||
<animation file="biped/rider/camelry/archer/attack_capture.dae" name="attack_capture" speed="100"/>
|
||||
<animation file="biped/rider/camelry/archer/death.dae" name="death" speed="100"/>
|
||||
</animations>
|
||||
</variant>
|
||||
|
||||
+7
-7
@@ -1,12 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="Base" frequency="1">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_javelinist_idle_relax.dae" name="idle" id="idle1" speed="80"/>
|
||||
<animation file="biped/camel_rider_javelinist_idle_relax.dae" name="idle" id="idle2" speed="80"/>
|
||||
<animation file="biped/camel_rider_javelinist_idle_relax.dae" name="idle" id="idle3" speed="80"/>
|
||||
<animation file="biped/camel_rider_javelinist_trot_relax.dae" name="Walk" speed="10"/>
|
||||
<animation file="biped/camel_rider_archer_run.dae" name="Run" speed="14"/>
|
||||
<animation file="biped/camel_rider_archer_attack_capture.dae" name="attack_capture" speed="100"/>
|
||||
<animation file="biped/camel_rider_javelinist_death.dae" name="death" speed="100"/>
|
||||
<animation file="biped/rider/camelry/javelinist/idle_relax.dae" name="idle" id="idle1" speed="80"/>
|
||||
<animation file="biped/rider/camelry/javelinist/idle_relax.dae" name="idle" id="idle2" speed="80"/>
|
||||
<animation file="biped/rider/camelry/javelinist/idle_relax.dae" name="idle" id="idle3" speed="80"/>
|
||||
<animation file="biped/rider/camelry/javelinist/trot_relax.dae" name="Walk" speed="10"/>
|
||||
<animation file="biped/rider/camelry/archer/run.dae" name="Run" speed="14"/>
|
||||
<animation file="biped/rider/camelry/archer/attack_capture.dae" name="attack_capture" speed="100"/>
|
||||
<animation file="biped/rider/camelry/javelinist/death.dae" name="death" speed="100"/>
|
||||
</animations>
|
||||
</variant>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="carry_meat">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_carry_meat.dae" name="Walk" speed="10"/>
|
||||
<animation file="biped/camel_rider_carry_meat_idle.dae" name="Idle" speed="80"/>
|
||||
<animation file="biped/rider/camelry/carry_meat.dae" name="Walk" speed="10"/>
|
||||
<animation file="biped/rider/camelry/carry_meat_idle.dae" name="Idle" speed="80"/>
|
||||
</animations>
|
||||
<props>
|
||||
<prop actor="props/units/shuttle_meat_male_R.xml" attachpoint="weapon_R"/>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="gather_meat">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_gather_meat.dae" name="gather_meat" speed="80"/>
|
||||
<animation file="biped/rider/camelry/gather_meat.dae" name="gather_meat" speed="80"/>
|
||||
</animations>
|
||||
</variant>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<variant name="promotion">
|
||||
<animations>
|
||||
<animation file="biped/camel_rider_promotion.dae" name="promotion" speed="80"/>
|
||||
<animation file="biped/rider/camelry/promotion.dae" name="promotion" speed="80"/>
|
||||
</animations>
|
||||
</variant>
|
||||
|
||||
Reference in New Issue
Block a user