From 27c8771a3a6f7c520a9acde00c9fb2c45b1638fa Mon Sep 17 00:00:00 2001 From: vladislavbelov Date: Thu, 6 Jan 2022 11:04:45 +0000 Subject: [PATCH] Fixes debug drawing of a null shadow texture introduced in 36107cb7e1, appeared after abc3190c03. Reported By: nwtour This was SVN commit r26173. --- source/renderer/ShadowMap.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/source/renderer/ShadowMap.cpp b/source/renderer/ShadowMap.cpp index 110ee8d79a..d59598d868 100644 --- a/source/renderer/ShadowMap.cpp +++ b/source/renderer/ShadowMap.cpp @@ -775,6 +775,9 @@ void ShadowMap::RenderDebugBounds() void ShadowMap::RenderDebugTexture() { + if (!m->Texture) + return; + glDepthMask(0); glDisable(GL_DEPTH_TEST);