From 2767ae83d7e269de7cfd4090b7fcd402ed4a7316 Mon Sep 17 00:00:00 2001 From: historic_bruno Date: Mon, 5 Oct 2015 01:47:20 +0000 Subject: [PATCH] Fixes button order in delete unit confirmation dialog, fixes #3483 This was SVN commit r17105. --- binaries/data/mods/public/gui/session/menu.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/binaries/data/mods/public/gui/session/menu.js b/binaries/data/mods/public/gui/session/menu.js index 0a4935b3ad..aeed9704fa 100644 --- a/binaries/data/mods/public/gui/session/menu.js +++ b/binaries/data/mods/public/gui/session/menu.js @@ -182,9 +182,9 @@ function openDeleteDialog(selection) Engine.PostNetworkCommand({"type": "delete-entities", "entities": selectionArg}); }; - var btCaptions = [translate("Yes"), translate("No")]; - var btCode = [deleteSelectedEntities, resumeGame]; - var btArgs = [selection, null]; + var btCaptions = [translate("No"), translate("Yes")]; + var btCode = [resumeGame, deleteSelectedEntities]; + var btArgs = [null, selection]; messageBox(400, 200, translate("Destroy everything currently selected?"), translate("Delete"), 0, btCaptions, btCode, btArgs); }