From 235854030545fae27a1de32940feed82dee1380f Mon Sep 17 00:00:00 2001 From: pyrolink Date: Sat, 10 Dec 2005 19:38:42 +0000 Subject: [PATCH] Added heal This was SVN commit r3220. --- source/ps/GameSetup/GameSetup.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/ps/GameSetup/GameSetup.cpp b/source/ps/GameSetup/GameSetup.cpp index d2e54538bd..88b61d4ff5 100644 --- a/source/ps/GameSetup/GameSetup.cpp +++ b/source/ps/GameSetup/GameSetup.cpp @@ -490,6 +490,7 @@ static void InitScripting() g_ScriptingHost.DefineConstant( "ORDER_PATROL", CEntityOrder::ORDER_PATROL ); g_ScriptingHost.DefineConstant( "ORDER_ATTACK", CEntityOrder::ORDER_ATTACK_MELEE ); g_ScriptingHost.DefineConstant( "ORDER_GATHER", CEntityOrder::ORDER_GATHER ); + g_ScriptingHost.DefineConstant( "ORDER_HEAL", CEntityOrder::ORDER_HEAL ); #define REG_JS_CONSTANT(_name) g_ScriptingHost.DefineConstant(#_name, _name) REG_JS_CONSTANT(SDL_BUTTON_LEFT);