forked from mirrors/0ad
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
This commit is contained in:
@@ -11,14 +11,14 @@
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void CBaseEntityCollection::LoadFile( const char* path )
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{
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CBaseEntity* newTemplate = new CBaseEntity();
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if( newTemplate->loadXML( path ) )
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{
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m_templates.push_back( newTemplate );
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LOG(NORMAL, LOG_CATEGORY, "CBaseEntityCollection::loadTemplates(): Loaded template \"%s\"", path);
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}
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else
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LOG(ERROR, LOG_CATEGORY, "CBaseEntityCollection::loadTemplates(): Couldn't load template \"%s\"", path);
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// Build the entity name -> filename mapping. This is done so that
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// the entity 'x' can be in units/x.xml, structures/x.xml, etc, and
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// we don't have to search every directory for x.xml.
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// Extract the filename out of the path+name+extension.
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// Equivalent to /.*\/(.*)\.xml/, but not as pretty.
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CStrW tag = CStr(path).AfterLast("/").BeforeLast(".xml");
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m_templateFilenames[tag] = path;
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}
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static void LoadFileThunk( const char* path, const vfsDirEnt* ent, void* context )
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@@ -31,75 +31,56 @@ void CBaseEntityCollection::loadTemplates()
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{
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// Load all files in entities/ and its subdirectories.
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THROW_ERR( VFSUtil::EnumDirEnts( "entities/", "*.xml", true, LoadFileThunk, this ) );
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// Fix up parent links in the templates.
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std::vector<CBaseEntity*>::iterator it, it_done;
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std::vector<CBaseEntity*> done;
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// TODO: MT: Circular references check.
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while( done.size() < m_templates.size() )
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{
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for( it = m_templates.begin(); it != m_templates.end(); it++ )
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{
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if( !( (*it)->m_Base_Name.Length() ) )
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{
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done.push_back( *it );
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continue;
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}
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CBaseEntity* Base = getTemplate( (*it)->m_Base_Name );
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if( Base )
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{
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// Check whether it's been loaded yet.
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for( it_done = done.begin(); it_done != done.end(); it_done++ )
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{
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if( *it_done == Base )
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{
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(*it)->m_base = Base;
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(*it)->loadBase();
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Base = NULL;
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break;
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}
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}
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if( !Base )
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{
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// Done
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done.push_back( *it );
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continue;
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}
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}
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else
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LOG( WARNING, LOG_CATEGORY, "Parent template %s does not exist in template %s", CStr8( (*it)->m_Base_Name ).c_str(), CStr8( (*it)->m_Tag ).c_str() );
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}
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}
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}
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CBaseEntity* CBaseEntityCollection::getTemplate( CStrW name )
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{
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for( u16 t = 0; t < m_templates.size(); t++ )
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if( m_templates[t]->m_Tag == name ) return( m_templates[t] );
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// Check whether this template has already been loaded
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templateMap::iterator it = m_templates.find( name );
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if( it != m_templates.end() )
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return( it->second );
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return( NULL );
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}
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// Find the filename corresponding to this template
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templateFilenameMap::iterator filename_it = m_templateFilenames.find( name );
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if( filename_it == m_templateFilenames.end() )
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return( NULL );
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CBaseEntity* CBaseEntityCollection::getTemplateByActor( CStrW actorName )
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{
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for( u16 t = 0; t < m_templates.size(); t++ )
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if( m_templates[t]->m_actorName == actorName ) return( m_templates[t] );
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CStr path( filename_it->second );
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return( NULL );
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// Try to load to the entity
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CBaseEntity* newTemplate = new CBaseEntity();
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if( !newTemplate->loadXML( path ) )
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{
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LOG(ERROR, LOG_CATEGORY, "CBaseEntityCollection::loadTemplates(): Couldn't load template \"%s\"", path.c_str());
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return( NULL );
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}
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LOG(NORMAL, LOG_CATEGORY, "CBaseEntityCollection::loadTemplates(): Loaded template \"%s\"", path.c_str());
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m_templates[name] = newTemplate;
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// Load the entity's parent, if it has one
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if( newTemplate->m_Base_Name.Length() )
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{
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CBaseEntity* base = getTemplate( newTemplate->m_Base_Name );
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if( base )
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newTemplate->m_base = base;
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else
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LOG( WARNING, LOG_CATEGORY, "Parent template \"%ls\" does not exist in template \"%ls\"", newTemplate->m_Base_Name.c_str(), newTemplate->m_Tag.c_str() );
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// (The requested entity will still be returned, but with no parent.
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// Is this a reasonable thing to do?)
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}
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return newTemplate;
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}
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void CBaseEntityCollection::getTemplateNames( std::vector<CStrW>& names )
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{
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for( u16 t = 0; t < m_templates.size(); t++ )
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names.push_back( m_templates[t]->m_Tag );
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for( templateFilenameMap::iterator it = m_templateFilenames.begin(); it != m_templateFilenames.end(); ++it )
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names.push_back( it->first );
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}
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#ifdef SCED
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// TODO: Fix ScEd, so that it works
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CBaseEntity* CBaseEntityCollection::getTemplateByID( int n )
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{
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return m_templates[n];
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@@ -108,6 +89,6 @@ CBaseEntity* CBaseEntityCollection::getTemplateByID( int n )
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CBaseEntityCollection::~CBaseEntityCollection()
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{
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for( u16 t = 0; t < m_templates.size(); t++ )
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delete( m_templates[t] );
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for( templateMap::iterator it = m_templates.begin(); it != m_templates.end(); ++it )
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delete( it->second );
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}
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