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forked from mirrors/0ad

[Art] New trees, bushes, and rocks.

New "Bush" mixin

Note, the Badlands rock actors have been renamed. Might break some maps.

This was SVN commit r26483.
This commit is contained in:
wowgetoffyourcellphone
2022-02-25 09:31:12 +00:00
parent eed2cbe740
commit 1a6c1c2131
42 changed files with 511 additions and 135 deletions
@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="bush_1">
<mesh>gaia/medit_bush_01.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_2">
<mesh>gaia/medit_bush_02.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_3">
<mesh>gaia/medit_bush_02.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_4">
<mesh>gaia/medit_bush_01.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_5">
<mesh>gaia/medit_bush_03.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_6">
<mesh>gaia/medit_bush_03.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_7">
<mesh>gaia/medit_bush_04.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="bush_8">
<mesh>gaia/medit_bush_04.dae</mesh>
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -25,18 +25,12 @@
<variant frequency="1" name="Variant-04">
<mesh>gaia/trees/trunks/acacia_04.dae</mesh>
</variant>
<variant frequency="1" name="Variant-05">
<mesh>gaia/trees/trunks/acacia_05.dae</mesh>
</variant>
<variant frequency="10" name="Variant-06">
<mesh>gaia/trees/trunks/acacia_06.dae</mesh>
</variant>
<variant frequency="1" name="Variant-07">
<mesh>gaia/trees/trunks/acacia_07.dae</mesh>
</variant>
<variant frequency="2" name="Variant-08">
<mesh>gaia/trees/trunks/acacia_08.dae</mesh>
</variant>
<variant frequency="1" name="Variant-09">
<mesh>gaia/trees/trunks/acacia_09.dae</mesh>
</variant>
@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Acacia">
<props>
<prop actor="flora/trees/acacia_large_top.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/acacia.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Variant-05">
<mesh>gaia/trees/trunks/acacia_05.dae</mesh>
</variant>
<variant frequency="1" name="Variant-08">
<mesh>gaia/trees/trunks/acacia_08.dae</mesh>
</variant>
</group>
<material>basic_trans_wind.xml</material>
</actor>
@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Acacia Top">
<textures>
<texture file="gaia/acacia.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<!-- Need to keep the variant names in sync with the parent. -->
<variant frequency="1" name="Variant-05">
<mesh>gaia/trees/leaves/acacia_05.dae</mesh>
</variant>
<variant frequency="1" name="Variant-08">
<mesh>gaia/trees/leaves/acacia_08.dae</mesh>
</variant>
</group>
<material>basic_trans_wind.xml</material>
</actor>
@@ -22,18 +22,12 @@
<variant frequency="1" name="Variant-04">
<mesh>gaia/trees/leaves/acacia_04.dae</mesh>
</variant>
<variant frequency="1" name="Variant-05">
<mesh>gaia/trees/leaves/acacia_05.dae</mesh>
</variant>
<variant frequency="10" name="Variant-06">
<mesh>gaia/trees/leaves/acacia_06.dae</mesh>
</variant>
<variant frequency="1" name="Variant-07">
<mesh>gaia/trees/leaves/acacia_07.dae</mesh>
</variant>
<variant frequency="2" name="Variant-08">
<mesh>gaia/trees/leaves/acacia_08.dae</mesh>
</variant>
<variant frequency="1" name="Variant-09">
<mesh>gaia/trees/leaves/acacia_09.dae</mesh>
</variant>
@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="maple_1">
<mesh>gaia/maple_a.dae</mesh>
<props>
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="1" name="maple_2">
<mesh>gaia/maple_b.dae</mesh>
<props>
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="a">
<textures>
<texture file="gaia/maple_tree_autumn_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="b">
<textures>
<texture file="gaia/maple_tree_autumn_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="c">
<textures>
<texture file="gaia/maple_tree_autumn_c.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="d-green">
<textures>
<texture file="gaia/maple_tree_a.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans_wind.xml</material>
</actor>
@@ -0,0 +1,58 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="base">
<props>
<prop actor="flora/trees/oak_holly_branches.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="3" name="a">
<textures>
<texture file="gaia/oak_holly_autumn_1.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="b">
<textures>
<texture file="gaia/oak_holly_autumn_2.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="c">
<textures>
<texture file="gaia/oak_holly_autumn_3.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="green-a">
<textures>
<texture file="gaia/oak_holly_1.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="green-b">
<textures>
<texture file="gaia/oak_holly_2.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="green-c">
<textures>
<texture file="gaia/oak_holly_3.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="2" name="1">
<mesh>gaia/oak_holly_1.dae</mesh>
</variant>
<variant frequency="2" name="2">
<mesh>gaia/oak_holly_2.dae</mesh>
</variant>
<variant frequency="2" name="3">
<mesh>gaia/oak_holly_3.dae</mesh>
</variant>
<variant frequency="2" name="4">
<mesh>gaia/oak_holly_4.dae</mesh>
</variant>
</group>
<material>basic_trans_wind.xml</material>
</actor>
@@ -10,21 +10,51 @@
</variant>
</group>
<group>
<variant frequency="3" name="a">
<variant frequency="1" name="a">
<textures>
<texture file="gaia/oak_hungarian_autumn_1.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="b">
<variant frequency="1" name="b">
<textures>
<texture file="gaia/oak_hungarian_autumn_2.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="c">
<variant frequency="1" name="c">
<textures>
<texture file="gaia/oak_hungarian_autumn_3.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="d">
<textures>
<texture file="gaia/oak_hungarian_autumn_4.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="e">
<textures>
<texture file="gaia/oak_hungarian_autumn_5.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="f">
<textures>
<texture file="gaia/oak_hungarian_autumn_6.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="green-a">
<textures>
<texture file="gaia/oak_hungarian_1.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="green-b">
<textures>
<texture file="gaia/oak_hungarian_2.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="green-c">
<textures>
<texture file="gaia/oak_hungarian_3.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="2" name="1">
@@ -28,11 +28,20 @@
</variant>
</group>
<group>
<variant name="stone-desert-a">
<textures><texture file="gaia/stone_desert_a.dds" name="baseTex"/></textures>
<variant frequency="1" name="stone_sahara_01">
<textures>
<texture file="gaia/stone_sahara_01.png" name="baseTex"/>
<texture file="gaia/stone_sahara_01_norm.png" name="normTex"/>
<texture file="gaia/stone_sahara_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant name="stone-desert-b">
<textures><texture file="gaia/stone_desert_b.dds" name="baseTex"/></textures>
<variant frequency="1" name="stone_sahara_02">
<textures>
<texture file="gaia/stone_sahara_02.png" name="baseTex"/>
<texture file="gaia/stone_sahara_02_norm.png" name="normTex"/>
<texture file="gaia/stone_sahara_02_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>rock_norm_spec.xml</material>
</actor>
@@ -2,41 +2,35 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="a">
<mesh>gaia/rock_stonemine_desert_bl01.dae</mesh>
<variant frequency="1" name="base">
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/ao/rock_stonemine_desert_bl01_ao.png" name="aoTex"/>
</textures>
<props>
<prop actor="geology/decal_stone_desert_b.xml" attachpoint="root"/>
<prop actor="props/structures/decals/gravel_sahara_3v3.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="a">
<mesh>gaia/rock_stonemine_desert_bl01.dae</mesh>
<textures>
<texture file="gaia/ao/rock_stonemine_desert_bl01_ao.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="b">
<mesh>gaia/rock_stonemine_desert_bl02.dae</mesh>
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/ao/rock_stonemine_desert_bl02_ao.png" name="aoTex"/>
</textures>
<props>
<prop actor="geology/decal_stone_desert_b.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="1" name="c">
<mesh>gaia/rock_stonemine_desert_bl03.dae</mesh>
<textures>
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_badlands_norm.png" name="normTex"/>
<texture file="gaia/ao/rock_stonemine_desert_bl03_ao.png" name="aoTex"/>
</textures>
<props>
<prop actor="geology/decal_stone_desert_b.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>rock_norm_spec_ao.xml</material>
@@ -24,7 +24,7 @@
<group>
<variant frequency="1" name="decal">
<props>
<prop actor="geology/decal_stone_desert_a.xml" attachpoint="root"/>
<prop actor="props/structures/decals/gravel_sahara_3v3.xml" attachpoint="root"/>
</props>
</variant>
</group>
@@ -8,10 +8,23 @@
<prop actor="geology/decal_stone_desert_a.xml" attachpoint="root"/>
</props>
<textures>
<texture file="gaia/stonequarry_desert.png" name="baseTex"/>
<texture file="gaia/ao/geo_stonemine_large_ao.png" name="aoTex"/>
<texture file="gaia/stonequarry_desert_spec.png" name="specTex"/>
<texture file="gaia/stonequarry_desert_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="stone_sahara_01">
<textures>
<texture file="gaia/stone_sahara_01.png" name="baseTex"/>
<texture file="gaia/stone_sahara_01_norm.png" name="normTex"/>
<texture file="gaia/stone_sahara_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="stone_sahara_02">
<textures>
<texture file="gaia/stone_sahara_02.png" name="baseTex"/>
<texture file="gaia/stone_sahara_02_norm.png" name="normTex"/>
<texture file="gaia/stone_sahara_02_spec.png" name="specTex"/>
</textures>
</variant>
</group>
@@ -1,39 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="formation-01">
<mesh>gaia/geo_medit_01.dae</mesh>
<variant frequency="1" name="stone_sahara_01">
<textures>
<texture file="gaia/stone_sahara_01.png" name="baseTex"/>
<texture file="gaia/stone_sahara_01_norm.png" name="normTex"/>
<texture file="gaia/stone_sahara_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="formation-02">
<mesh>gaia/geo_medit_02.dae</mesh>
</variant>
<variant frequency="1" name="formation-03">
<mesh>gaia/geo_medit_03.dae</mesh>
</variant>
<variant frequency="1" name="formation-04">
<mesh>gaia/geo_medit_04.dae</mesh>
</variant>
<variant frequency="1" name="formation-05">
<mesh>gaia/geo_medit_05.dae</mesh>
</variant>
<variant frequency="1" name="formation-06">
<mesh>gaia/geo_medit_06.dae</mesh>
<variant frequency="1" name="stone_sahara_02">
<textures>
<texture file="gaia/stone_sahara_02.png" name="baseTex"/>
<texture file="gaia/stone_sahara_02_norm.png" name="normTex"/>
<texture file="gaia/stone_sahara_02_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="stone-a">
<textures><texture file="gaia/stone_desert_small_a.dds" name="baseTex"/></textures>
<variant frequency="2" name="formation-a">
<mesh>gaia/stonemine_granite_a.dae</mesh>
</variant>
<variant frequency="1" name="stone-b">
<textures><texture file="gaia/stone_desert_small_b.png" name="baseTex"/></textures>
</variant>
</group>
<group>
<variant frequency="1" name="decal">
<props>
<prop actor="geology/decal_stone_desert_a.xml" attachpoint="root"/>
</props>
<variant frequency="2" name="formation-b">
<mesh>gaia/stonemine_granite_b.dae</mesh>
</variant>
<variant frequency="2" name="formation-c">
<mesh>gaia/stonemine_granite_c.dae</mesh>
</variant>
<variant frequency="1" name="boulder-a">
<mesh>gaia/stone_granite_boulder_a.dae</mesh>
</variant>
<variant frequency="1" name="boulder-b">
<mesh>gaia/stone_granite_boulder_b.dae</mesh>
</variant>
<variant frequency="1" name="boulder-c">
<mesh>gaia/stone_granite_boulder_c.dae</mesh>
</variant>
</group>
<material>rock_norm_spec.xml</material>
</actor>
@@ -0,0 +1,51 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="mesh_bush_1">
<mesh>gaia/temp_bush_01.dae</mesh>
</variant>
<variant frequency="1" name="mesh_bush_2">
<mesh>gaia/temp_bush_02.dae</mesh>
</variant>
<variant frequency="1" name="mesh_bush_3">
<mesh>gaia/temp_bush_03.dae</mesh>
</variant>
<variant frequency="1" name="mesh_bush_4">
<mesh>gaia/temp_bush_04.dae</mesh>
</variant>
</group>
<group>
<variant frequency="2" name="tex_aut_bush_1">
<textures>
<texture file="gaia/temperate_tree_04.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="tex_aut_bush_2">
<textures>
<texture file="gaia/temperate_tree_05.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="tex_aut_bush_3">
<textures>
<texture file="gaia/temperate_tree_06.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="tex_aut_bush_4">
<textures>
<texture file="gaia/temperate_tree_09.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="3" name="tex_sum_bush_1">
<textures>
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="2" name="tex_sum_bush_2">
<textures>
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
@@ -1,6 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_rock_large">
<Identity>
<Icon>gaia/geology_stone_2.png</Icon>
</Identity>
<VisualActor>
<Actor>geology/stonemine_desert_badlands_new.xml</Actor>
<Actor>geology/stonemine_desert_badlands_large.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_rock">
<Identity>
<Icon>gaia/geology_stone_2.png</Icon>
</Identity>
<VisualActor>
<Actor>geology/stonemine_desert_badlands_small.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Identity>
<SpecificName>Ancient Acacia</SpecificName>
</Identity>
<ResourceSupply>
<Max>300</Max>
</ResourceSupply>
<VisualActor>
<Actor>flora/trees/acacia_large.xml</Actor>
</VisualActor>
</Entity>
@@ -1,11 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Entity parent="bush|template_gaia_tree">
<Identity>
<SpecificName>Hardy Bush</SpecificName>
</Identity>
<ResourceSupply>
<Max>75</Max>
</ResourceSupply>
<VisualActor>
<Actor>props/flora/bush_tempe_a.xml</Actor>
</VisualActor>
@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="bush|template_gaia_tree">
<Identity>
<SpecificName>Scrub</SpecificName>
</Identity>
<ResourceSupply>
<Max>50</Max>
</ResourceSupply>
<VisualActor>
<Actor>flora/bushes/medit_scrub_01.xml</Actor>
</VisualActor>
</Entity>
@@ -1,16 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Footprint>
<Circle radius="5"/>
<Height>15.0</Height>
</Footprint>
<Identity>
<SpecificName>Bush</SpecificName>
</Identity>
<ResourceSupply>
<Max>200</Max>
</ResourceSupply>
<VisualActor>
<Actor>props/flora/bush_tempe_underbrush.xml</Actor>
</VisualActor>
</Entity>
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="bush|template_gaia_tree">
<Footprint>
<Circle radius="5"/>
<Height>15.0</Height>
</Footprint>
<VisualActor>
<Actor>props/flora/bush_tempe_underbrush.xml</Actor>
</VisualActor>
</Entity>
@@ -1,16 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Footprint>
<Circle radius="5"/>
<Height>15.0</Height>
</Footprint>
<Identity>
<SpecificName>Bush</SpecificName>
</Identity>
<ResourceSupply>
<Max>200</Max>
</ResourceSupply>
<VisualActor>
<Actor>props/flora/bush_juniper_prickly.xml</Actor>
</VisualActor>
</Entity>
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="bush|template_gaia_tree">
<Footprint>
<Circle radius="5"/>
<Height>15.0</Height>
</Footprint>
<VisualActor>
<Actor>props/flora/bush_juniper_prickly.xml</Actor>
</VisualActor>
</Entity>
@@ -1,16 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Footprint>
<Circle radius="5"/>
<Height>15.0</Height>
</Footprint>
<Identity>
<SpecificName>Bush</SpecificName>
</Identity>
<ResourceSupply>
<Max>200</Max>
</ResourceSupply>
<VisualActor>
<Actor>props/flora/bush_medit_underbrush.xml</Actor>
</VisualActor>
</Entity>
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="bush|template_gaia_tree">
<Footprint>
<Circle radius="5"/>
<Height>15.0</Height>
</Footprint>
<VisualActor>
<Actor>props/flora/bush_medit_underbrush.xml</Actor>
</VisualActor>
</Entity>
@@ -1,11 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Identity>
<SpecificName>Bush</SpecificName>
</Identity>
<ResourceSupply>
<Max>50</Max>
</ResourceSupply>
<Entity parent="bush|template_gaia_tree">
<VisualActor>
<Actor>flora/trees/temperate_bush_biome.xml</Actor>
</VisualActor>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="bush|template_gaia_tree">
<VisualActor>
<Actor>props/flora/bush_temperate_autumn.xml</Actor>
</VisualActor>
</Entity>
@@ -1,8 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Identity>
<SpecificName>Bush</SpecificName>
</Identity>
<Entity parent="bush|template_gaia_tree">
<ResourceSupply>
<Max>50</Max>
</ResourceSupply>
@@ -1,8 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Identity>
<SpecificName>Bush</SpecificName>
</Identity>
<Entity parent="bush|template_gaia_tree">
<ResourceSupply>
<Max>50</Max>
</ResourceSupply>
@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Identity>
<SpecificName>Maple</SpecificName>
</Identity>
<ResourceSupply>
<Max>200</Max>
</ResourceSupply>
<VisualActor>
<Actor>flora/trees/maple_autumn.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_tree">
<Identity>
<SpecificName>Holly Oak</SpecificName>
</Identity>
<ResourceSupply>
<Max>200</Max>
</ResourceSupply>
<VisualActor>
<Actor>flora/trees/oak_holly_autumn.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity>
<Identity>
<SpecificName>Bush</SpecificName>
</Identity>
<Obstruction>
<BlockMovement>false</BlockMovement>
<BlockPathfinding>false</BlockPathfinding>
<BlockFoundation>false</BlockFoundation>
<BlockConstruction>false</BlockConstruction>
<DeleteUponConstruction>true</DeleteUponConstruction>
</Obstruction>
<ResourceSupply>
<Max>100</Max>
</ResourceSupply>
<StatusBars>
<HeightOffset>8</HeightOffset>
</StatusBars>
</Entity>