forked from mirrors/0ad
[Gameplay A24] - Differentiate mercenaries further from Citizen Soldiers.
Mercenaries: - Can't gather but can build structures. - Cost 60% less food, neither wood nor stone, but metal. - Less training time. Patch by: @Nescio Differential revision: D3269 Reviewed by: @borg-, @wraitii This was SVN commit r24635.
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@@ -1,12 +1,30 @@
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{
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"autoResearch": true,
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"icon": "coins.png",
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"tooltip": "Non-Champion Mercenaries cost −25 food, +25 metal.",
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"tooltip": "Non-Champion Mercenaries −60% food cost, no wood or stone costs, −30% training time, and unable to gather resources; Infantry costs 60 metal, Cavalry 80 metal, Elephants 120 metal.",
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"modifications": [
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{ "value": "Cost/Resources/food", "add": -25 },
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{ "value": "Cost/Resources/metal", "add": 25 },
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{ "value": "Loot/food", "add": -2 },
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{ "value": "Loot/metal", "add": 2 }
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{ "value": "Cost/BuildTime", "multiply": 0.7 },
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{ "value": "Cost/Resources/food", "multiply": 0.4 },
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{ "value": "Cost/Resources/wood", "replace": 0 },
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{ "value": "Cost/Resources/stone", "replace": 0 },
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{ "value": "Cost/Resources/metal", "replace": 60, "affects": "Infantry" },
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{ "value": "Cost/Resources/metal", "replace": 80, "affects": "Cavalry" },
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{ "value": "Cost/Resources/metal", "replace": 120, "affects": "Elephant" },
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{ "value": "Loot/food", "multiply": 0.4 },
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{ "value": "Loot/wood", "replace": 0 },
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{ "value": "Loot/stone", "replace": 0 },
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{ "value": "Loot/metal", "replace": 6, "affects": "Infantry" },
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{ "value": "Loot/metal", "replace": 8, "affects": "Cavalry" },
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{ "value": "Loot/metal", "replace": 12, "affects": "Elephant" },
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{ "value": "ResourceGatherer/Rates/food.fish", "replace": 0 },
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{ "value": "ResourceGatherer/Rates/food.fruit", "replace": 0 },
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{ "value": "ResourceGatherer/Rates/food.grain", "replace": 0 },
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{ "value": "ResourceGatherer/Rates/food.meat", "replace": 0 },
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{ "value": "ResourceGatherer/Rates/wood.tree", "replace": 0 },
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{ "value": "ResourceGatherer/Rates/wood.ruins", "replace": 0 },
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{ "value": "ResourceGatherer/Rates/stone.rock", "replace": 0 },
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{ "value": "ResourceGatherer/Rates/stone.ruins", "replace": 0 },
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{ "value": "ResourceGatherer/Rates/metal.ore", "replace": 0 }
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],
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"affects": ["Mercenary !Champion"]
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}
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