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forked from mirrors/0ad

Tried compiling with ICC9 on Linux, which raised various issues:

* Fixed some bugs with incorrect macro usage (SDL_BYTE_ORDER vs
SDL_BYTEORDER, {MSC,GCC}_VER vs {MSC,GCC}_VERSION, OS_WIN/OS_UNIX in
projects where they're not defined).
 * Removed some redundant declarations of g_Console.
 * Removed some unnecessary semicolons.
 * Removed some unused variables.
 * Added throw specification to operator new.

This was SVN commit r4698.
This commit is contained in:
Ykkrosh
2006-12-16 01:01:15 +00:00
parent 173c56140c
commit 13f2e3ca0c
45 changed files with 60 additions and 78 deletions
+1 -1
View File
@@ -952,4 +952,4 @@ jsval CEntity::FlattenTerrain( JSContext* UNUSED(cx), uintN UNUSED(argc), jsval*
g_Game->GetWorld()->GetTerrain()->FlattenArea(pos.X-xDiff, pos.X+xDiff, pos.Z-yDiff, pos.Z+yDiff);
snapToGround();
return JS_TRUE;
}
}