From 00a469be1b5172c6c4e961f305b3b38710d22a09 Mon Sep 17 00:00:00 2001 From: elexis Date: Sun, 14 Aug 2016 15:35:58 +0000 Subject: [PATCH] Show the last-man-standing option regardless of whether it is possible to set it. Reviewed by fatherbushido, refs #3970. This was SVN commit r18603. --- binaries/data/mods/public/gui/gamesetup/gamesetup.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/binaries/data/mods/public/gui/gamesetup/gamesetup.js b/binaries/data/mods/public/gui/gamesetup/gamesetup.js index 8f3772e4a9..360ddae9c2 100644 --- a/binaries/data/mods/public/gui/gamesetup/gamesetup.js +++ b/binaries/data/mods/public/gui/gamesetup/gamesetup.js @@ -1385,10 +1385,10 @@ function updateGUIObjects() Engine.GetGUIObjectByName("optionWonderDuration").hidden = g_GameAttributes.settings.GameType && g_GameAttributes.settings.GameType != "wonder"; - Engine.GetGUIObjectByName("optionLastManStanding").hidden = mapSettings.LockTeams; Engine.GetGUIObjectByName("cheatWarningText").hidden = !g_IsNetworked || !mapSettings.CheatsEnabled; + Engine.GetGUIObjectByName("lastManStanding").enabled = !mapSettings.LockTeams; Engine.GetGUIObjectByName("enableCheats").enabled = !mapSettings.RatingEnabled; Engine.GetGUIObjectByName("lockTeams").enabled = !mapSettings.RatingEnabled;