<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="basket a">
      <mesh>props/wrld_basket_a.dae</mesh>
    </variant>
    <variant frequency="1" name="basket b">
      <mesh>props/wrld_basket_b.dae</mesh>
    </variant>
    <variant frequency="1" name="basket c">
      <mesh>props/wrld_basket_c.dae</mesh>
    </variant>
    <variant frequency="1" name="basket d">
      <mesh>props/wrld_basket_d.dae</mesh>
    </variant>
    <variant frequency="1" name="basket e">
      <mesh>props/wrld_basket_e.dae</mesh>
    </variant>
  </group>
  <group>
    <variant>
      <textures><texture file="props/basket_celt_1.dds" name="baseTex"/></textures>
    </variant>
  </group>
</actor>
