<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Sandstone Block Pile A">
      <mesh>props/wrld_block_1_pile_a.dae</mesh>
    </variant>
    <variant frequency="1" name="Sandstone Block Pile B">
      <mesh>props/wrld_block_1_pile_b.dae</mesh>
    </variant>
  </group>
  <group>
    <variant name="Texture">
      <textures>
        <texture file="props/wrld_block_sandstone.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
</actor>
