<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>props/shield/aspis_sm_b.dae</mesh>
      <textures><texture file="props/shield/hele_round_back.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>basic_spec.xml</material>
</actor>
