<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_fauna_wild_passive">
  <Footprint replace="">
    <Square width="5" depth="8"/>
    <Height>7.5</Height>
  </Footprint>
  <Health>
    <Max>150</Max>
    <Unhealable>true</Unhealable>
  </Health>
  <Identity>
    <Civ>gaia</Civ>
    <SpecificName>Great White</SpecificName>
    <GenericName>Shark</GenericName>
    <Classes datatype="tokens">SeaCreature</Classes>
    <Icon>gaia/fauna_fish.png</Icon>
  </Identity>
  <Minimap disable=""/>
  <Obstruction>
    <BlockMovement>false</BlockMovement>
  </Obstruction>
  <Position>
    <Altitude>-1</Altitude>
    <Floating>true</Floating>
    <TurnRate>5.0</TurnRate>
  </Position>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>circle/128x128.png</MainTexture>
        <MainTextureMask>circle/128x128_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <Visibility>
    <RetainInFog>false</RetainInFog>
  </Visibility>
  <Vision>
    <Range>100</Range>
  </Vision>
  <VisualActor>
    <Actor>fauna/shark.xml</Actor>
  </VisualActor>
  <UnitAI>
    <NaturalBehaviour>passive</NaturalBehaviour>
    <RoamDistance>100.0</RoamDistance>
    <FleeDistance>60.0</FleeDistance>
    <RoamTimeMin>100000</RoamTimeMin>
    <RoamTimeMax>300000</RoamTimeMax>
    <FeedTimeMin>1</FeedTimeMin>
    <FeedTimeMax>2</FeedTimeMax>
  </UnitAI>
  <UnitMotion>
    <PassabilityClass>ship-small</PassabilityClass>
    <WalkSpeed>4.0</WalkSpeed>
    <Run>
      <Speed>35.0</Speed>
    </Run>
  </UnitMotion>
</Entity>
