<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
       <animations>
        <animation file="biped/new/fem_idle_long.dae" name="Idle" speed="100"/>
        <animation file="biped/new/fem_idle_short.dae" name="Idle" speed="100"/>
      </animations>
      <mesh>skeletal/new/f_dress.dae</mesh>
      <props>
        <prop actor="props/units/heads/new/head_female_test.xml" attachpoint="head"/>
      </props>
      <textures>
        <texture file="skeletal/hele_fem_d.dds" name="baseTex"/>
      </textures>
    </variant>      
  </group>
  <material>player_trans.xml</material>
</actor>
