<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="mesh">
      <mesh>props/head_beard_longhair.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="head-c">
      <textures><texture file="props/head/hele_c.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="head-d">
      <textures><texture file="props/head/hele_d.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="dark brown">
      <color>184 151 98</color>
    </variant>
    <variant frequency="1" name="brown">
      <color>255 205 125</color>
    </variant>
    <variant frequency="1" name="brown black">
      <color>153 145 129</color>
    </variant>
    <variant frequency="1" name="blue black">
      <color>129 152 153</color>
    </variant>
  </group>
  <material>objectcolor.xml</material>
</actor>
