<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="farmstead hay">
      <animations/>
      <mesh>structural/maur_farmstead_prop_b.dae</mesh>
      <props/>
      <textures><texture file="props/celt_prop_1.png" name="baseTex"/></textures>
    </variant>
  </group>
<material>player_trans.xml</material>
</actor>