<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="farmstead hay">
      <mesh>props/hele_farmstead_hay.dae</mesh>
      <textures><texture file="props/wrld_hay_a.dds" name="baseTex"/>
<texture file="structural/ao/hele_farmstead.png" name="aoTex"/>
</textures>
    </variant>
  </group>
<material>player_trans_ao.xml</material>
</actor>
