<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="50" name="hair-shoulder">
      <mesh>props/helmet/head_female_d.dae</mesh>
      <props>
        <prop actor="props/units/heads/maur_earrings_1.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="props/head/maur_fem_b.png" name="baseTex"/>
        <texture file="props/head/maur_fem_b_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_specmap.xml</material>
</actor>
