<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="beard-large">
      <color>241 202 112</color>
      <mesh>props/m_h_beard.dae</mesh>
      <textures><texture file="props/head/celt_brennus.dds" name="baseTex"/></textures>
    </variant>
  </group>
</actor>
