<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_long">
    <Armour>
    <Hack>4.0</Hack>
    <Pierce>25.0</Pierce>
    <Crush>2.0</Crush>
  </Armour>
  <Cost>
    <BuildTime>11</BuildTime>
    <Resources>
      <wood>13</wood>
      <stone>0</stone>
    </Resources>
  </Cost>
  <Footprint>
    <Square width="15" depth="3.0"/>
    <Height>9.0</Height>
  </Footprint>
  <GarrisonHolder disable=""/>
  <Health>
    <Max>600</Max>
    <SpawnEntityOnDeath>rubble/rubble_1x3pal</SpawnEntityOnDeath>
  </Health>
  <Identity>
    <Civ>gaia</Civ>
    <SelectionGroupName>other/wallset_palisade</SelectionGroupName>
    <SpecificName>Palisade</SpecificName>
    <GenericName>Wooden Wall</GenericName>
    <GateConversionTooltip>Convert Wooden Wall into Wooden Gate</GateConversionTooltip>
    <Classes datatype="tokens">-StoneWall Palisade</Classes>
    <History>A cheap, quick defensive structure constructed with sharpened tree trunks</History>
    <Icon>gaia/special_palisade.png</Icon>
	<RequiredTechnology>phase_village</RequiredTechnology>
  </Identity>
  <Obstruction>
    <Static width="14" depth="2.0"/>
  </Obstruction>
  <StatusBars>
    <HeightOffset>9.0</HeightOffset>
  </StatusBars>
  <VisualActor>
    <Actor>props/special/palisade_rocks_long.xml</Actor>
    <FoundationActor>structures/fndn_1x3pal.xml</FoundationActor>
  </VisualActor>
  <TerritoryInfluence disable=""/>
  <WallPiece>
    <Length>11.0</Length>
  </WallPiece>
</Entity>
