<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="biped/inf_2_hand_sword_ready_c.dae" name="Idle" speed="100"/>
        <animation file="biped/inf_2_hand_sword_ready_a.dae" name="Idle" speed="99"/>
        <animation file="biped/inf_2_hand_sword_ready_a.dae" name="Idle" speed="93"/>
        <animation file="biped/inf_2_hand_sword_ready_a.dae" name="Idle" speed="85"/>
        <animation file="biped/inf_2_hand_sword_ready_a.dae" name="Idle" speed="80"/>
        <animation file="biped/inf_2_hand_sword_ready_a.dae" name="Idle" speed="75"/>
        <animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="110"/>
        <animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="50"/>
        <animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="50"/>
        <animation event="0.5" file="biped/inf_2_hand_sword_attack_b.dae" name="attack_melee" speed="150"/>
        <animation file="infantry/general/death/inf_01.psa" name="Death" speed="200"/>
        <animation file="infantry/general/death/inf_02.psa" name="Death" speed="400"/>
        <animation file="infantry/general/death/inf_03.psa" name="Death" speed="200"/>
      </animations>
      <mesh>skeletal/m_pants_celt.dae</mesh>
      <props>
        <prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
        <prop actor="props/units/heads/head_celt_su3.xml" attachpoint="head"/>
        <prop actor="props/temp/l_sheath.xml" attachpoint="l_hip"/>
        <prop actor="props/units/weapons/broadsword.xml" attachpoint="r_hand"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="chainmail-1">
      <textures><texture file="skeletal/celt_su3_soldurii_1.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="chainmail-2">
      <textures><texture file="skeletal/celt_su3_soldurii_2.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="chainmail-3">
      <textures><texture file="skeletal/celt_su3_soldurii_3.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
