<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion_cavalry">
  <Armour>
    <Hack>9</Hack>
    <Pierce>7</Pierce>
  </Armour>
  <Attack>
    <Melee>
      <Hack>13.0</Hack>
      <Pierce>0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>6.0</MaxRange>
      <RepeatTime>750</RepeatTime>
      <PreferredClasses datatype="tokens">Siege</PreferredClasses>
    </Melee>
    <Charge>
      <Hack>60.0</Hack>
      <Pierce>0.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>5.0</MaxRange>
      <MinRange>0.0</MinRange>
      <PreferredClasses datatype="tokens">Siege</PreferredClasses>
    </Charge>
  </Attack>
  <Cost>
    <BuildTime>16</BuildTime>
    <Resources>
      <wood>75</wood>
      <metal>100</metal>
    </Resources>
  </Cost>
  <Health>
    <Max>300</Max>
  </Health>
  <Identity>
    <VisibleClasses datatype="tokens">Melee Sword</VisibleClasses>
    <GenericName>Champion Cavalry Swordsman</GenericName>
  </Identity>
  <UnitMotion>
    <WalkSpeed>23.0</WalkSpeed>
    <Run>
      <Speed>40.0</Speed>
    </Run>
  </UnitMotion>
</Entity>
