<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Mesh">
      <mesh>skeletal/whale.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="texture">
      <textures><texture file="skeletal/animal_whale.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="Idle"/>
    <variant name="death">
      <props>
        <prop actor="props/units/blood_whale.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
</actor>
