<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="base">
      <mesh>props/shield/round_b_f.dae</mesh>
      <props>
        <prop actor="props/units/shields/round_back.xml" attachpoint="back"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Shield-Numidian-Leopard">
      <textures><texture file="props/shield/kart_round_u.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="Shield-Numidian-Orynx">
      <textures><texture file="props/shield/kart_round_v.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="Shield-Numidian-Patchy-S">
      <textures><texture file="props/shield/kart_round_s.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="Shield-Numidian-Patchy-A">
      <textures><texture file="props/shield/kart_round_a.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
