<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <group>
    <variant frequency="1">
      <decal width="-23" depth="15" angle="0" offsetx="0" offsetz="-3"/>
      <textures><texture file="props/decal_struct_mud_long.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>terrain_base.xml</material>
</actor>
