<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_siege">
  <Armour>
    <Hack>1</Hack>
    <Pierce>40</Pierce>
    <Crush>1</Crush>
  </Armour>
  <Attack>
    <Ranged>
      <Hack>0.0</Hack>
      <Pierce>150.0</Pierce>
      <Crush>25.0</Crush>
      <MaxRange>80</MaxRange>
      <MinRange>8.0</MinRange>
      <Spread>2.5</Spread>
      <ProjectileSpeed>300.0</ProjectileSpeed>
      <PrepareTime>5000</PrepareTime>
      <RepeatTime>5000</RepeatTime>
    </Ranged>
  </Attack>
  <Cost>
    <BuildTime>18</BuildTime>
    <Resources>
      <wood>250</wood>
      <metal>250</metal>
    </Resources>
    <Population>2</Population>
  </Cost>
  <Footprint replace="">
    <Square width="5.0" depth="12.0"/>
    <Height>2.0</Height>
  </Footprint>
  <Health>
    <Max>100</Max>
  </Health>
  <Identity>
    <GenericName>Bolt Shooter</GenericName>
	<Classes datatype="tokens">BoltShooter Ranged</Classes>
  </Identity>
  <Loot>
    <xp>200</xp>
    <food>0</food>
    <wood>10</wood>
    <stone>0</stone>
    <metal>10</metal>
  </Loot>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>circle/256x256.png</MainTexture>
        <MainTextureMask>circle/256x256_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <UnitMotion>
    <WalkSpeed>8</WalkSpeed>
    <Run>
      <Speed>12.0</Speed>
    </Run>
  </UnitMotion>
  <Vision>
    <Range>120</Range>
  </Vision>
</Entity>
