<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="10" name="shield">
      <mesh>props/shield/oval_s_f.dae</mesh>
      <props>
        <prop actor="props/units/shields/oval_back.xml" attachpoint="back"/>
      </props>
      <textures><texture file="props/shield/celt_oval2_d.dds" name="baseTex"/></textures>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
