<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="camp turf">
      <mesh>props/rome_camp_turf.dae</mesh>
      <textures><texture file="props/rome_sb_turf.png" name="baseTex"/>
<texture file="structural/ao/rome_camp_ao.png" name="aoTex"/></textures>
    </variant>
  </group>
<material>player_trans_ao.xml</material>
</actor>
