<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Scorpio">
      <mesh>structural/rome_siege_scorpio.dae</mesh>
      <props>
        <prop actor="props/units/rome_scorpio_operator.xml" attachpoint="operator"/>
        <prop actor="props/units/rome_scorpio_weapon.xml" attachpoint="scorpio"/>
        <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/>
      </props>
      <textures>
        <texture file="structural/hele_siege.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
