<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="base">
      <mesh>props/howdah_hannibal.dae</mesh>
      <props>
        <prop actor="units/carthaginians/hero_hannibal_r.xml" attachpoint="root"/>
        <prop actor="props/units/shields/kart_turret_hannibal.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="props/turret_hannibal.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
</actor>
