<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Jagged">
      <mesh>gaia/geo_stonemine_large.dae</mesh>
      <textures>
        <texture file="gaia/stonequarry_desert.png" name="baseTex"/>
        <texture file="gaia/ao/geo_stonemine_large_ao.png" name="aoTex"/>
        <texture file="gaia/stonequarry_desert_spec.png" name="specTex"/>
        <texture file="gaia/stonequarry_desert_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="decal">
      <props>
        <prop actor="geology/decal_stone_desert_a.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <material>basic_trans_ao_parallax_spec.xml</material>
</actor>
