<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <float/>

  <group>
    <variant>
      <mesh>gaia/log_a.dae</mesh>
    </variant>
  </group>

  <group>
    <variant name="a">
      <textures><texture file="gaia/log_a.dds" name="baseTex"/></textures>
    </variant>
    <variant name="b">
      <textures><texture file="gaia/log_b.dds" name="baseTex"/></textures>
    </variant>
  </group>

</actor>
