<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Maur helmet a">
      <textures>
        <texture file="props/helmet/maur_helmet_metal_a.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Maur helmet b">
      <textures>
        <texture file="props/helmet/maur_helmet_metal_b.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="metal a">
      <mesh>props/helmet/maur_helmet_metal_a.dae</mesh>
    </variant>
  </group>
  <material>playercolor_spec.xml</material>
</actor>
