<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_fauna_hunt_defensive">
  <Armour>
    <Hack>3</Hack>
    <Pierce>4</Pierce>
    <Crush>5</Crush>
  </Armour>
  <Attack>
    <Melee>
      <Hack>22.0</Hack>
      <Pierce>10.0</Pierce>
      <Crush>18.0</Crush>
      <MaxRange>6.0</MaxRange>
      <RepeatTime>1000</RepeatTime>
	  <Bonuses>
		<BonusCav>
		  <Classes>Cavalry</Classes>
		  <Multiplier>1.5</Multiplier>
		</BonusCav>
	  </Bonuses>
    </Melee>
    <Charge>
      <Hack>28.0</Hack>
      <Pierce>28.0</Pierce>
      <Crush>28.0</Crush>
      <MaxRange>6.0</MaxRange>
      <MinRange>0.0</MinRange>
	  <Bonuses>
		<BonusCav>
		  <Classes>Cavalry</Classes>
		  <Multiplier>1.5</Multiplier>
		</BonusCav>
	  </Bonuses>
    </Charge>
  </Attack>
  <Footprint>
    <Circle radius="2.8"/>
    <Height>3.0</Height>
  </Footprint>
  <Health>
    <Max>250</Max>
  </Health>
  <Identity>
    <Civ>gaia</Civ>
    <Classes datatype="tokens">Elephant</Classes>
    <SpecificName>Asian Elephant</SpecificName>
    <Icon>gaia/fauna_elephant_asian.png</Icon>
  </Identity>
  <Loot>
    <xp>60</xp>
  </Loot>
  <Position>
    <Anchor>pitch</Anchor>
  </Position>
  <ResourceSupply>
    <Amount>650</Amount>
    <Type>food.meat</Type>
  </ResourceSupply>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>circle/256x256.png</MainTexture>
        <MainTextureMask>circle/256x256_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <Sound>
    <SoundGroups>
      <select>actor/fauna/animal/elephant_select.xml</select>
      <order_walk>actor/fauna/animal/elephant_order.xml</order_walk>
      <order_attack>actor/fauna/animal/elephant_attack.xml</order_attack>
      <attack>actor/fauna/animal/elephant_attack.xml</attack>
      <death>actor/fauna/animal/elephant_death.xml</death>
      <trained>actor/fauna/animal/elephant_trained.xml</trained>
    </SoundGroups>
  </Sound>
  <VisualActor>
    <Actor>fauna/elephant_asian.xml</Actor>
  </VisualActor>
</Entity>
