<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="trunk-a">
      <mesh>gaia/tree_oak_new_a.dae</mesh>
	  <props><prop actor="flora/trees/oak_new_top_aut_a.xml" attachpoint="root"/></props>
    </variant>
	
    <variant frequency="1" name="trunk-b">
      <mesh>gaia/tree_oak_new_b.dae</mesh>
	  	  <props><prop actor="flora/trees/oak_new_top_aut_b.xml" attachpoint="root"/></props>
    </variant>
	
    <variant frequency="1" name="trunk-c">
      <mesh>gaia/tree_oak_new_c.dae</mesh>
	  <props><prop actor="flora/trees/oak_new_top_aut_c.xml" attachpoint="root"/></props>
    </variant>
	
    <variant frequency="1" name="trunk-d">
      <mesh>gaia/tree_oak_new_d.dae</mesh>
	  	  <props><prop actor="flora/trees/oak_new_top_aut_d.xml" attachpoint="root"/></props>
    </variant>
	
    <variant frequency="1" name="trunk-e">
      <mesh>gaia/tree_oak_new_e.dae</mesh>
	  	  <props><prop actor="flora/trees/oak_new_top_aut_e.xml" attachpoint="root"/></props>
    </variant>
	
    <variant frequency="1" name="trunk-f">
      <mesh>gaia/tree_oak_new_f.dae</mesh>
	  	  <props><prop actor="flora/trees/oak_new_top_aut_f.xml" attachpoint="root"/></props>
    </variant>	
  </group>

  <group>
    <variant name="trunk-texture">
      <textures><texture file="gaia/tree_dead.dds" name="baseTex"/></textures>
    </variant>
  </group>
  
  <material>basic_trans_wind.xml</material>

</actor>
