<?xml version="1.0" encoding="utf-8"?>

<sprites>

	<!--
	==========================================
	LOGOS
	==========================================
	-->

	<sprite name="productLogo">
		<image 	texture="pregame/shell/logo/0ad_logo.png"
			real_texture_placement="0 0 256 128"
			size="0 -5% 100% 105%"
		/>
	</sprite>

	<sprite name="companyLogo">
		<image 	texture="pregame/shell/logo/wfg_logo_white.png"
			real_texture_placement="0 0 32 32"
		/>
	</sprite>

	<!--
	==========================================
	BACKCOLOR SPRITES
	==========================================
	-->

	<sprite name="BackgroundTranslucent">
		<image 	backcolor="0 0 0 85"
			size="0 0 100% 100%"
		/>
	</sprite>

        <sprite name="BackgroundBlack">
                <image 	backcolor="black"
			size="0 0 100% 100%"
		/>
        </sprite>

        <sprite name="BackgroundRed">
                <image 	backcolor="darkred"
			size="0 0 100% 100%"
		/>
        </sprite>

        <sprite name="BackgroundSelectArea">
                <image 	backcolor="darkred"
			bordercolor="gold"
			size="0 0 100% 100%"
			border="true"
		/>
        </sprite>

	<sprite name="BackgroundListBox">
		<image	backcolor="darkbrown"
			size="0 0 100% 100%"
			border="true"
			bordercolor="60 60 40"
		/>
	</sprite>

	<sprite name="BackgroundSessionTooltip">
		<image
			backcolor="darkbrown"
			size="0 0 100% 100%"
			border="true"
			bordercolor="gold"
		/>
	</sprite>

	<sprite name="BackgroundInformationTooltip">
		<image
			backcolor="0 0 0 191"
			size="0 0 100% 100%"
			border="false"
		/>
	</sprite>

	<sprite name="BackgroundIndentFillDark">
		<!-- Starting with top left corner continuing in a clockwise manner -->
		<!-- Top border -->
		<image	backcolor="60 60 40"
			size="0 0 100%-1 1"
		/>
		<!-- Right border -->
		<image 	backcolor="120 120 80"
			size="100%-1 0 100% 100%"
		/>
		<!-- Bottom border -->
		<image 	backcolor="120 120 80"
			size="0 100%-1 100% 100%"
		/>
		<!-- Left border -->
		<image 	backcolor="60 60 40"
			size="0 0 1 100%-1"
		/>
		<!-- middle -->
		<image 	backcolor="0 0 0 85"
			size="1 1 100%-1 100%-1"
		/>
	</sprite>


	<!--
	==========================================
	PANEL SPRITES
	==========================================
	-->

	<!-- MainMenuPanel -->
	<sprite name="MainMenuPanel">
		<image	texture="global/tile/stone_background.png"
			real_texture_placement="28 0 292 264"
			texture_size="0 0 240 240"
		/>

		<image	texture="pregame/shading/menu_panel_background_shading.png"
			texture_size="0 0 100% 100%"
			size="0 0 100% 100%"
		/>

		<!-- sides -->
<!--		<image	backcolor="230 190 80"
			size="2 0 100%-2 2"
		/>
		<image	backcolor="230 190 80"
			size="100%-2 0 100% 100%"
		/>
		<image	backcolor="230 190 80"
			size="2 100%-2 100%-2 100%"
		/>
		<image	backcolor="230 190 80"
			size="0 0 2 100%"
		/>-->

                <!-- top -->
		<image	backcolor="230 190 80"
			size="2 0 100%-2 2"
		/>

                <!-- bottom -->
		<image	backcolor="230 190 80"
			size="2 100%-2 100%-2 100%"
		/>

                <!-- left -->
		<image	backcolor="230 190 80"
			size="0 0 2 100%"
		/>
	</sprite>

        <!-- MainMenuPanelRightBorder -->
        <sprite name="MainMenuPanelRightBorder">
                <!-- right -->
		<image	backcolor="230 190 80"
			size="0 0 100% 100%"
		/>
        </sprite>

	<!-- SubmenuPanel -->
	<sprite name="SubmenuPanel">
		<image	texture="global/tile/stone_background.png"
			real_texture_placement="32 0 292 264"
			texture_size="0 0 240 240"
		/>

		<image	texture="pregame/shading/menu_panel_background_shading.png"
			texture_size="0 0 100% 100%"
			size="0 0 100% 100%"
		/>

		<!-- sides -->
		<image	backcolor="230 190 80"
			size="0 0 100%-2 2"
		/>
		<image	backcolor="230 190 80"
			size="100%-2 0 100% 100%"
		/>
		<image	backcolor="230 190 80"
			size="0 100%-2 100%-2 100%"
		/>
		<!-- no left border here -->
	</sprite>

	<!-- TranslucentPanel -->
	<sprite name="TranslucentPanelThinBorder">
		<image 	backcolor="0 0 0 85"
			size="0 0 100% 100%"
		/>

		<!-- sides -->
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="4 0 100%-4 4"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="100%-4 4 100% 100%-4"
		/>
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="4 100%-4 100%-4 100%"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="0 4 4 100%-4"
		/>

		<!-- corners -->
		<image
			texture="global/border/line_corner_top_right.png"
			texture_size="0 0 4 4"
			size="100%-4 0 100% 4"
		/>
		<image	texture="global/border/line_corner_bottom_right.png"
			texture_size="0 0 4 4"
			size="100%-4 100%-4 100% 100%"
		/>
		<image	texture="global/border/line_corner_bottom_left.png"
			texture_size="0 0 4 4"
			size="0 100%-4 4 100%"
		/>
		<image	texture="global/border/line_corner_top_left.png"
			texture_size="0 0 4 4"
			size="0 0 4 4"
		/>
	</sprite>

	<!-- LargeStonePanelThinBorder -->
	<sprite name="LargeStonePanelThinBorder">
		<image	texture="global/tile/stone_background.png"
			real_texture_placement="0 0 312 312"
			texture_size="0 0 256 256"
			size="4 4 100%-4 100%-4"
		/>

		<!-- sides -->
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="4 0 100%-4 4"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="100%-4 4 100% 100%-4"
		/>
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="4 100%-4 100%-4 100%"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="0 4 4 100%-4"
		/>

		<!-- corners -->
		<image
			texture="global/border/line_corner_top_right.png"
			texture_size="0 0 4 4"
			size="100%-4 0 100% 4"
		/>
		<image	texture="global/border/line_corner_bottom_right.png"
			texture_size="0 0 4 4"
			size="100%-4 100%-4 100% 100%"
		/>
		<image	texture="global/border/line_corner_bottom_left.png"
			texture_size="0 0 4 4"
			size="0 100%-4 4 100%"
		/>
		<image	texture="global/border/line_corner_top_left.png"
			texture_size="0 0 4 4"
			size="0 0 4 4"
		/>
	</sprite>


	<!-- StonePanelThinBorder -->
	<sprite name="StonePanelThinBorder">
		<image	texture="global/tile/stone_background.png"
			texture_size="0 0 512 512"
			size="4 4 100%-4 100%-4"
		/>

		<!-- sides -->
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="4 0 100%-4 4"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="100%-4 4 100% 100%-4"
		/>
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="4 100%-4 100%-4 100%"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="0 4 4 100%-4"
		/>

		<!-- corners -->
		<image
			texture="global/border/line_corner_top_right.png"
			texture_size="0 0 4 4"
			size="100%-4 0 100% 4"
		/>
		<image	texture="global/border/line_corner_bottom_right.png"
			texture_size="0 0 4 4"
			size="100%-4 100%-4 100% 100%"
		/>
		<image	texture="global/border/line_corner_bottom_left.png"
			texture_size="0 0 4 4"
			size="0 100%-4 4 100%"
		/>
		<image	texture="global/border/line_corner_top_left.png"
			texture_size="0 0 4 4"
			size="0 0 4 4"
		/>
	</sprite>

<!--	 StonePanel
	<sprite name="StonePanel">
		 background
		<image	texture="global/tile/stone_background.png"
			texture_size="0 0 512 512"
			size="4 4 100%-4 100%-4"
		/>

		 sides
		<image	texture="global/border/border-top.png"
			texture_size="0 0 128 16"
			size="16 0 100%-16 16"
		/>
		<image	texture="global/border/border-right.png"
			texture_size="0 0 16 128"
			size="100%-16 16 100% 100%-16"
		/>
		<image	texture="global/border/border-bottom.png"
			texture_size="0 0 128 16"
			size="16 100%-16 100%-16 100%"
		/>
		<image	texture="global/border/border-left.png"
			texture_size="0 0 16 128"
			size="0 16 16 100%-16"
		/>

		 corners
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="100%-16 0 100% 16"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="100%-16 100%-16 100% 100%"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="0 100%-16 16 100%"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="0 0 16 16"
		/>
	</sprite>-->

	<!-- StoneWindow -->
	<sprite name="StoneWindow">
		<!-- background -->
		<image	texture="global/tile/stone_background_light.png"
			texture_size="0 0 512 512"
			size="4 4 100%-4 100%-4"
		/>

                <!-- shading -->
		<image
			texture="global/shading/gradient_wide.png"
			size="0 0 100% 100%"
		/>

                <!-- thin sides -->
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="20 16 100%-20 20"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="100%-20 20 100%-16 100%-20"
		/>
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="20 100%-20 100%-20 100%-16"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="16 20 20 100%-20"
		/>

		<!-- thin corners -->
		<image
			texture="global/border/line_corner_top_right.png"
			texture_size="0 0 4 4"
			size="100%-20 16 100%-16 20"
		/>
		<image	texture="global/border/line_corner_bottom_right.png"
			texture_size="0 0 4 4"
			size="100%-20 100%-20 100%-16 100%-16"
		/>
		<image	texture="global/border/line_corner_bottom_left.png"
			texture_size="0 0 4 4"
			size="16 100%-20 20 100%-16"
		/>
		<image	texture="global/border/line_corner_top_left.png"
			texture_size="0 0 4 4"
			size="16 16 20 20"
		/>

		<!-- sides -->
		<image	texture="global/border/border-top.png"
			texture_size="0 0 128 16"
			size="16 0 100%-16 16"
		/>
		<image	texture="global/border/border-right.png"
			texture_size="0 0 16 128"
			size="100%-16 16 100% 100%-16"
		/>
		<image	texture="global/border/border-bottom.png"
			texture_size="0 0 128 16"
			size="16 100%-16 100%-16 100%"
		/>
		<image	texture="global/border/border-left.png"
			texture_size="0 0 16 128"
			size="0 16 16 100%-16"
		/>

		<!-- corners -->
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="100%-16 0 100% 16"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="100%-16 100%-16 100% 100%"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="0 100%-16 16 100%"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="0 0 16 16"
		/>

		<!-- title frame -->
		<image	texture="global/titlebar/titlebar_left.png"
			real_texture_placement="0 0 64 32"
			size="50%-128 36 50%-64 4"
		/>
                <image 	texture="global/titlebar/titlebar_middle.png"
			real_texture_placement="0 0 64 32"
			size="50%-64 36 50%+64 4"
		/>
                <image 	texture="global/titlebar/titlebar_right.png"
			real_texture_placement="0 0 64 32"
			size="50%+64 36 50%+128 4"
		/>
	</sprite>

	<!-- StoneDialog -->
	<sprite name="StoneDialog">
		<!-- background -->
		<image	texture="global/tile/stone_background_light.png"
			texture_size="0 0 512 512"
			size="4 4 100%-4 100%-4"
		/>

                <!-- shading -->
		<image
			texture="global/shading/gradient_wide.png"
			size="0 0 100% 100%"
		/>

                <!-- thin sides -->
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="20 16 100%-20 20"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="100%-20 20 100%-16 100%-20"
		/>
		<image	texture="global/border/line_horiz.png"
			texture_size="0 0 64 4"
			size="20 100%-20 100%-20 100%-16"
		/>
		<image	texture="global/border/line_vert.png"
			texture_size="0 0 4 64"
			size="16 20 20 100%-20"
		/>

		<!-- thin corners -->
		<image
			texture="global/border/line_corner_top_right.png"
			texture_size="0 0 4 4"
			size="100%-20 16 100%-16 20"
		/>
		<image	texture="global/border/line_corner_bottom_right.png"
			texture_size="0 0 4 4"
			size="100%-20 100%-20 100%-16 100%-16"
		/>
		<image	texture="global/border/line_corner_bottom_left.png"
			texture_size="0 0 4 4"
			size="16 100%-20 20 100%-16"
		/>
		<image	texture="global/border/line_corner_top_left.png"
			texture_size="0 0 4 4"
			size="16 16 20 20"
		/>

		<!-- sides -->
		<image	texture="global/border/border-top.png"
			texture_size="0 0 128 16"
			size="16 0 100%-16 16"
		/>
		<image	texture="global/border/border-right.png"
			texture_size="0 0 16 128"
			size="100%-16 16 100% 100%-16"
		/>
		<image	texture="global/border/border-bottom.png"
			texture_size="0 0 128 16"
			size="16 100%-16 100%-16 100%"
		/>
		<image	texture="global/border/border-left.png"
			texture_size="0 0 16 128"
			size="0 16 16 100%-16"
		/>

		<!-- corners -->
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="100%-16 0 100% 16"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="100%-16 100%-16 100% 100%"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="0 100%-16 16 100%"
		/>
		<image	texture="global/border/border-corner.png"
			texture_size="0 0 16 16"
			size="0 0 16 16"
		/>

		<!-- title frame -->
		<image	texture="global/titlebar/titlebar_left.png"
			real_texture_placement="0 0 64 32"
			size="50%-128 0%-16 50%-64 16"
		/>
                <image 	texture="global/titlebar/titlebar_middle.png"
			real_texture_placement="0 0 64 32"
			size="50%-64 0%-16 50%+64 16"
		/>
                <image 	texture="global/titlebar/titlebar_right.png"
			real_texture_placement="0 0 64 32"
			size="50%+64 0%-16 50%+128 16"
		/>
	</sprite>

	<!-- Stone Dialog Title Bar -->
<!--	<sprite name="StoneDialogTitleBar">
		<image	texture="global/titlebar/titlebar_left.png"
			real_texture_placement="0 0 64 32"
			size="50%-128 0 50%-64 32"
		/>
                <image 	texture="global/titlebar/titlebar_middle.png"
			real_texture_placement="0 0 64 32"
			size="50%-64 0 50%+64 32"
		/>
                <image 	texture="global/titlebar/titlebar_right.png"
			real_texture_placement="0 0 64 32"
			size="50%+64 0 50%+128 32"
		/>
	</sprite>-->

	<!--
	==========================================
	MENU CONTROL ELEMENT SPRITES
	==========================================
	-->

	<sprite name="StoneButton">
		<image	texture="global/button/button_stone_unselected.png"
			real_texture_placement="0 0 256 28"
			size="0 0 100% 100%"
		/>
	</sprite>

	<sprite name="StoneButtonOver">
		<image 	texture="global/button/button_stone_selected.png"
			real_texture_placement="0 0 256 28"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneButtonGlow">
		<effect	add_color="60 42 42 0" />
		<image 	texture="global/button/button_stone_selected.png"
			real_texture_placement="0 0 256 28"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneButtonFancyOver">
		<image 	texture="global/button/button_stone_selected.png"
			real_texture_placement="0 0 256 28"
			size="0 0 100% 100%"
		/>
		<image 	texture="global/button/button_stone_selected_left_trim.png"
			real_texture_placement="0 0 32 28"
			size="0 0 32 28"
		/>
		<image 	texture="global/button/button_stone_selected_right_trim.png"
			real_texture_placement="0 0 32 28"
			size="100%-32 0 100% 28"
		/>
        </sprite>

	<sprite name="StoneButtonFancyGlow">
		<effect	add_color="60 42 42 0" />
		<image 	texture="global/button/button_stone_selected.png"
			real_texture_placement="0 0 256 28"
			size="0 0 100% 100%"
		/>
		<image 	texture="global/button/button_stone_selected_left_trim.png"
			real_texture_placement="0 0 32 28"
			size="0 0 32 28"
		/>
		<image 	texture="global/button/button_stone_selected_right_trim.png"
			real_texture_placement="0 0 32 28"
			size="100%-32 0 100% 28"
		/>
        </sprite>

	<sprite name="StoneButtonDisabled">
		<effect grayscale="" />
		<image 	texture="global/button/button_stone_unselected.png"
			real_texture_placement="0 0 256 28"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneCheckBoxOpen">
		<image	texture="global/button/checkbox_open_gray.dds"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneCheckBoxTick">
		<image	texture="global/button/checkbox_tick_gray.dds"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneCheckBoxCross">
		<image	texture="global/button/checkbox_cross_gray.dds"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneCheckBoxCrossOver">
		<image	texture="global/button/checkbox_cross_over_gray.dds"
			size="0 0 100% 100%"
		/>
        </sprite>
<!--
	<sprite name="StoneArrowLeft">
		<image	texture="global/button/arrowbox_lt.png"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneArrowLeftOver">
		<image	texture="global/button/arrowbox_lt_over.png"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneArrowRight">
		<image	texture="global/button/arrowbox_rt.png"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneArrowRightOver">
		<image	texture="global/button/arrowbox_rt_over.png"
			size="0 0 100% 100%"
		/>
        </sprite>
-->
	<sprite name="StoneArrowUp">
		<image	texture="global/button/arrowbox_up.dds"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneArrowUpOver">
		<image	texture="global/button/arrowbox_up_over.dds"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneArrowDn">
		<image	texture="global/button/arrowbox_dn.dds"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneArrowDnOver">
		<image	texture="global/button/arrowbox_dn_over.dds"
			size="0 0 100% 100%"
		/>
        </sprite>

	<sprite name="StoneScrollSpriteBar">
		<image	texture="global/border/scrollbar.dds"
			real_texture_placement="0 0 16 128"
			size="0 0 100% 100%"
		/>
	</sprite>

</sprites>
