<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant name="Base">
      <colour>128 100 60</colour>
      <mesh>props/helmet/head_vercingetorix.dae</mesh>
      <texture>props/head/celt_verc.dds</texture>
    </variant>
  </group>

  <material>objectcolor.xml</material>

</actor>
