<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="biped/inf_staff_idle_a.dae" name="Idle" speed="200"/>
        <animation file="biped/inf_staff_walk_a.dae" name="Walk" speed="20"/>
        <animation file="infantry/general/death/inf_01.psa" name="Death" speed="400"/>
      </animations>
      <mesh>skeletal/m_dress_cuffs.dae</mesh>
      <props>
        <prop actor="props/units/heads/head_pers_tiara_mouth.xml" attachpoint="head"/>
        <prop actor="props/units/heads/pers_kidaris_tied.xml" attachpoint="helmet"/>
        <prop actor="props/units/staff.xml" attachpoint="r_hand"/>
      </props>
      <texture>skeletal/pers_healer.png</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
