<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant>
      <mesh>structural/hele_sr.dae</mesh>
      <texture>structural/hele_siege.dds</texture>
      <props>
        <prop actor="props/units/weapons/rock_flaming.xml" attachpoint="projectile"/>
      </props>
    </variant>
  </group>

</actor>
