<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1">
      <mesh>props/shield/scutum_l_f.dae</mesh>
      <props>
        <prop actor="props/units/shields/rome_scutum_imp_back2.xml" attachpoint="back"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="shield-scutum-a">
      <texture>props/shield/rome_imp_scutum_a.dds</texture>
    </variant>
    <variant frequency="1" name="shield-scutum-b">
      <texture>props/shield/rome_imp_scutum_b.dds</texture>
    </variant>
    <variant frequency="1" name="shield-scutum-c">
      <texture>props/shield/rome_imp_scutum_c.dds</texture>
    </variant>
    <variant frequency="1" name="shield-scutum-d">
      <texture>props/shield/rome_imp_scutum_d.dds</texture>
    </variant>
    <variant frequency="1" name="shield-scutum-e">
      <texture>props/shield/rome_imp_scutum_e.dds</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
