<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_support">
  <Armour>
    <Hack>1.0</Hack>
    <Pierce>1.0</Pierce>
    <Crush>5.0</Crush>
  </Armour>
  <Attack>
    <Melee>
      <Hack>6.0</Hack>
      <Pierce>0.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>4.0</MaxRange>
      <RepeatTime>1000</RepeatTime>
    </Melee>
  </Attack>
  <Auras>
    <Allure>
      <Radius>25</Radius>
    </Allure>
    <Infidelity>
      <Radius>10</Radius>
      <Time>10</Time>
    </Infidelity>
  </Auras>
  <Builder>
    <Rate>1.0</Rate>
    <Entities datatype="tokens">
	  structures/{civ}_house
      structures/{civ}_mill
      structures/{civ}_farmstead
      structures/{civ}_field
      structures/{civ}_corral
      structures/{civ}_temple
      structures/{civ}_market
      structures/{civ}_civil_centre
    </Entities>
  </Builder>
  <Cost>
    <BuildTime>7.5</BuildTime>
    <Resources>
      <food>50</food>
    </Resources>
  </Cost>
  <Health>
    <Max>75</Max>
    <RegenRate>0.3</RegenRate>
  </Health>
  <Identity>
    <GenericName>Female Citizen</GenericName>
    <History>Women in the ancient world took on a variety of roles - from leadership (Celts) to servant (Greeks). Women are hard workers, the economic backbone of any civilisation. In history, it was typical when all the males (capable of fighting) were killed for the females, children, and elderly to be sold as slaves.</History>
    <Tooltip>Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming.</Tooltip>
    <Classes datatype="tokens">Worker Female</Classes>
  </Identity>
  <ResourceGatherer>
    <MaxDistance>2.0</MaxDistance>
    <BaseSpeed>1.0</BaseSpeed>
    <Rates>
      <food.fish>0.75</food.fish>
      <food.fruit>2</food.fruit>
      <food.grain>0.75</food.grain>
      <food.meat>1</food.meat>
      <wood.tree>0.5</wood.tree>
      <wood.ruins>5</wood.ruins>
      <stone.rock>0.5</stone.rock>
      <stone.ruins>5</stone.ruins>
      <metal.ore>0.75</metal.ore>
    </Rates>
  </ResourceGatherer>
  <Sound>
    <SoundGroups>
	  <select>voice/hellenes/civ/civ_female_select.xml</select>
	  <order_walk>voice/hellenes/civ/civ_female_select.xml</order_walk>
      <order_attack>voice/hellenes/civ/civ_female_select.xml</order_attack>
      <order_gather>voice/hellenes/civ/civ_female_select.xml</order_gather>
      <order_repair>voice/hellenes/civ/civ_female_select.xml</order_repair>
      <attack>attack/weapon/sword.xml</attack>
<!--       <death>actor/human/death/death.xml</death> -->
      <build>resource/construction/con_wood.xml</build>
      <gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit>
      <gather_grain>resource/farming/farm.xml</gather_grain>
      <gather_tree>resource/lumbering/lumbering.xml</gather_tree>
      <gather_rock>resource/mining/pickaxe.xml</gather_rock>
      <gather_ore>resource/mining/mining.xml</gather_ore>
      <gather_ruins>resource/mining/mining.xml</gather_ruins>
    </SoundGroups>
  </Sound>
  <Stamina>
    <Max>500</Max>
  </Stamina>
  <UnitMotion>
    <WalkSpeed>8.0</WalkSpeed>
    <Run>
      <Speed>16.0</Speed>
      <Range>200.0</Range>
      <RangeMin>0.0</RangeMin>
    </Run>
  </UnitMotion>
  <Vision>
    <Range>32</Range>
  </Vision>
</Entity>
