<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <animations>
        <animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
        <animation file="quadraped/horse_gallop.psa" name="Run" speed="30"/>
        <animation file="quadraped/horse_walk.psa" name="Walk" speed="100"/>
        <animation event=".5" file="quadraped/horse_attack_a.psa" name="Melee" speed="105"/>
        <animation event=".5" file="quadraped/horse_attack_b.psa" name="Melee" speed="95"/>
        <animation file="quadraped/horse_death.psa" name="death" speed="230"/>
      </animations>
      <mesh>skeletal/horse.pmd</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="5" name="horse2-plain">
      <texture>skeletal/horse_celt_chariot_1.dds</texture>
    </variant>
    <variant frequency="5" name="horse2-face">
      <texture>skeletal/horse_celt_chariot_2.dds</texture>
    </variant>
    <variant frequency="3" name="horse2-feet">
      <texture>skeletal/horse_celt_chariot_3.dds</texture>
    </variant>
  </group>
  <group>
    <variant frequency="2" name="horse2-black">
      <colour>81 81 85</colour>
    </variant>
    <variant frequency="2" name="horse2-chocolate">
      <colour>98 68 58</colour>
    </variant>
    <variant frequency="2" name="horse2-chestnut">
      <colour>248 132 86</colour>
    </variant>
    <variant frequency="2" name="horse2-roan">
      <colour>242 219 164</colour>
    </variant>
    <variant frequency="2" name="horse2-liver">
      <colour>172 95 68</colour>
    </variant>
    <variant frequency="2" name="horse2-brown">
      <colour>255 148 89</colour>
    </variant>
  </group>
  <material>objectcolor.xml</material>
</actor>
