<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="2" name="Helmet-Corinthian-Crestsmall">
      <mesh>props/helmet/hele_helmet_m.dae</mesh>
      <texture>props/helmet/hele_d1.dds</texture>
    </variant>
    <variant frequency="2" name="Helmet-Corinthian-Crestmedium">
      <mesh>props/helmet/hele_helmet_n.dae</mesh>
      <texture>props/helmet/hele_d1.dds</texture>
    </variant>
    <variant frequency="2" name="Helmet-Corinthian-Crestmedium-italian var">
      <mesh>props/helmet/hele_helmet_r.dae</mesh>
      <texture>props/helmet/hele_g1.dds</texture>
    </variant>
    <variant frequency="5" name="Helmet-Corinthian-Crestlarge">
      <mesh>props/helmet/hele_helmet_o.dae</mesh>
      <texture>props/helmet/hele_d1.dds</texture>
    </variant>
    <variant frequency="3" name="Helmet-Corinthian-Cresthigh">
      <mesh>props/helmet/hele_highcrest.dae</mesh>
      <texture>props/helmet/hele_d1.dds</texture>
    </variant>
    <variant frequency="1" name="Helmet-Corinthian-CresDual">
      <mesh>props/helmet/helmet_corinthian_dual.dae</mesh>
      <texture>props/helmet/hele_d1.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
