<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant frequency="100" name="Base">
      <animations>
        <animation file="mechanical/pers_tri_idle.dae" name="Idle" speed="30"/>
        <animation file="mechanical/pers_tri_move.dae" name="Walk" speed="6"/>
        <animation file="mechanical/pers_tri_move.dae" name="Run" speed="8"/>
      </animations>
      <mesh>structural/pers_tri.dae</mesh>
      <props>
        <prop actor="props/structures/persians/trireme_mast.xml" attachpoint="sail"/>
        <prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
      </props>
      <texture>structural/pers_tri.dds</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
