<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <group>
    <variant frequency="1" name="helmet hero 1">
      <mesh>props/helmet/rome_hero_a.dae</mesh>
      <texture>props/helmet/rome_hero_a.png</texture>
    </variant>
    <variant frequency="1" name="helmet hero 2">
      <mesh>props/helmet/rome_hero_a.dae</mesh>
      <texture>props/helmet/rome_hero_b.png</texture>
    </variant>
    <variant frequency="1" name="helmet hero 3">
      <mesh>props/helmet/rome_hero_a.dae</mesh>
      <texture>props/helmet/rome_hero_c.png</texture>
    </variant>
    <variant frequency="1" name="helmet hero 4">
      <mesh>props/helmet/rome_hero_b.dae</mesh>
      <texture>props/helmet/rome_hero_a.png</texture>
    </variant>
    <variant frequency="1" name="helmet hero 5">
      <mesh>props/helmet/rome_hero_b.dae</mesh>
      <texture>props/helmet/rome_hero_b.png</texture>
    </variant>
    <variant frequency="1" name="helmet hero 6">
      <mesh>props/helmet/rome_hero_b.dae</mesh>
      <texture>props/helmet/rome_hero_c.png</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
