<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant frequency="100">
      <animations>
        <animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="30"/>
      </animations>
      <mesh>props/waypoint_flag.dae</mesh>
    </variant>
  </group>
  <group>
    <variant name="hele">
      <texture>props/banner_greek.png</texture>
    </variant>
    <variant name="pers">
      <texture>props/banner_persian.png</texture>
    </variant>
    <variant name="celt">
      <texture>props/banner_celt.png</texture>
    </variant>
    <variant name="cart">
      <texture>props/banner_carthage.png</texture>
    </variant>
    <variant name="iber">
      <texture>props/banner_iberians.png</texture>
    </variant>
    <variant name="rome">
      <texture>props/banner_romans.png</texture>
    </variant>
  </group>
  <material>basic_trans.xml</material>
</actor>
