<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_ship">
  <Armour>
    <Hack>3.0</Hack>
    <Pierce>3.0</Pierce>
    <Crush>3.0</Crush>
  </Armour>
  <Attack>
    <Melee>
      <Hack>10.0</Hack>
      <Pierce>0.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>5.0</MaxRange>
      <RepeatTime>1000</RepeatTime>
    </Melee>
  </Attack>
  <Footprint>
    <Square width="6.0" depth="12.0"/>
    <Height>6.0</Height>
  </Footprint>
  <GarrisonHolder>
    <Max>1</Max>
    <EjectHealth>0</EjectHealth>
    <List datatype="tokens">Support Infantry</List>
    <BuffHeal>1</BuffHeal>
    <LoadingRange>10</LoadingRange>
  </GarrisonHolder>
  <Identity>
    <GenericName>Fishing Boat</GenericName>
    <Tooltip>Fish the waters for Food. Garrison a support or infantry unit inside to boost fishing rate.</Tooltip>
    <Classes datatype="tokens">FishingBoat</Classes>
  </Identity>
  <Obstruction>
    <Unit radius="4.0"/>
  </Obstruction>
  <ResourceGatherer>
    <MaxDistance>12.0</MaxDistance>
    <BaseSpeed>1.0</BaseSpeed>
    <Rates>
      <food.fish>2</food.fish>
      <treasure disable=""/>
    </Rates>
  </ResourceGatherer>
  <UnitMotion>
    <WalkSpeed>8.5</WalkSpeed>
  </UnitMotion>
  <Vision>
    <Range>24</Range>
  </Vision>
</Entity>
