<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <float/>

  <group>
    <variant>
      <mesh>structural/celt_mer.dae</mesh>
      <props>
        <prop actor="props/structures/celts/celt_mer1.xml" attachpoint="mast"/>
      </props>
      <texture>structural/celt_merchant.dds</texture>
    </variant>
  </group>

</actor>
