<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>props/wrld_well_b.dae</mesh>
      <props>
        <prop actor="props/special/eyecandy/well_woodbit.xml" attachpoint="woodbit"/>
      </props>
      <texture>props/wrld_well_b_3.dds</texture>
    </variant>
  </group>
</actor>
