<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
        <animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
        <animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Walk" speed="44"/>
        <animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="26"/>
        <animation file="infantry/sword/move/run/isw_s_def_02.psa" name="Run" speed="29"/>
        <animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="30"/>
        <animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="melee" speed="100"/>
        <animation event="0.5" file="infantry/sword/attack/isw_s_def_06.psa" name="melee" speed="100"/>
        <animation file="infantry/general/death/inf_01.psa" name="Death" speed="400"/>
        <animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
        <animation file="infantry/general/death/inf_03.psa" name="Death" speed="500"/>
        <animation file="infantry/general/death/inf_04.psa" name="Death" speed="400"/>
        <animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
        <animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
      </animations>
      <props>
        <prop actor="props/units/heads/head_iber_hero_1.xml" attachpoint="head"/>
        <prop actor="props/units/heads/iber_helmet_hero_02.xml" attachpoint="helmet"/>
        <prop actor="props/units/weapons/gladus.xml" attachpoint="r_hand"/>
        <prop actor="props/units/weapons/verutum.xml" attachpoint="l_hand"/>
        <prop actor="props/units/shields/iber_round_variato.xml" attachpoint="shield"/>
        <prop actor="props/units/cape_iber_variato.xml" attachpoint="shoulders"/>
        <prop actor="props/units/hero_star.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Variato-pants-yes">
      <mesh>skeletal/m_pants_tunic.dae</mesh>
      <texture>skeletal/iber_hero_variato_pants.dds</texture>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="Idle"/>
    <variant name="Death">
      <props>
        <prop attachpoint="root"/>
      </props>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
