<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="helmet-thracian-n">
      <mesh>props/helmet/rome_helmet_n.dae</mesh>
    </variant>
    <variant frequency="2" name="helmet-thracian-o">
      <mesh>props/helmet/rome_helmet_o.dae</mesh>
    </variant>
    <variant frequency="1" name="helmet-thracian-p">
      <mesh>props/helmet/rome_helmet_p.dae</mesh>
    </variant>
    <variant frequency="3" name="helmet-thracian-q">
      <mesh>props/helmet/rome_helmet_q.dae</mesh>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="texture">
      <texture>props/helmet/rome-c.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
