<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="camp struct 2 trans">
      <mesh>props/rome_camp_struct2_trans.dae</mesh>
      <texture>structural/rome_struct_2.png</texture>
    </variant>
  </group>
  <material>basic_trans.xml</material>
</actor>
