<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Mesh">
      <mesh>skeletal/bear.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Fur-Brown">
      <texture>skeletal/animal_bear_brown.dds</texture>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="Idle"/>
    <variant name="death">
      <props>
        <prop actor="props/units/blood_01.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
</actor>
