<?xml version="1.0" encoding="utf-8"?>
<particles>

    <texture>art/textures/particles/dust_256a.png</texture>
    <blend mode="over"/>

    <expr name="emissionrate" from="numbuilders" mul="2.0" max="16.0"/>

    <uniform name="lifetime" min="3.0" max="5.0"/>

    <uniform name="position.x" min="-8.0" max="8.0"/>
    <uniform name="position.z" min="-8.0" max="8.0"/>
    <constant name="position.y" value="1.0"/>

    <uniform name="angle" min="-3.14" max="3.14"/>

    <uniform name="velocity.x" min="-1.5" max="1.0"/>
    <uniform name="velocity.y" min="2.0" max="3.5"/>
    <uniform name="velocity.z" min="-1.5" max="1.0"/>
    <uniform name="velocity.angle" min="-2.0" max="3.0"/>

    <uniform name="size" min="5.0" max="7.5"/>

    <uniform name="color.r" min="0.7" max="0.8"/>
    <uniform name="color.g" min="0.7" max="0.7"/>
    <uniform name="color.b" min="0.5" max="0.6"/>

    <force y="-2.5"/>

</particles>
