<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_cavalry">
  <Attack>
    <Melee>
      <Hack>5.0</Hack>
      <Pierce>10.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>6.0</MaxRange>
      <RepeatTime>1000</RepeatTime>
	  <Bonuses>
		<ElephantStench>
		  <Classes>Elephant</Classes>
		  <Multiplier>0.5</Multiplier>
		</ElephantStench>
		<BonusSiege>
		  <Classes>Siege</Classes>
		  <Multiplier>2.0</Multiplier>
		</BonusSiege>
	  </Bonuses>
    </Melee>
    <Charge>
      <Hack>15.0</Hack>
      <Pierce>30.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>6.0</MaxRange>
      <MinRange>0.0</MinRange>
	  <Bonuses>
		<ElephantStench>
		  <Classes>Elephant</Classes>
		  <Multiplier>0.5</Multiplier>
		</ElephantStench>
	  </Bonuses>
    </Charge>
  </Attack>
  <Identity>
    <Classes datatype="tokens">Melee</Classes>
    <GenericName>Melee Cavalry</GenericName>
  </Identity>
</Entity>
