<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="firea">
      <mesh>structural/iber_fireship.dae</mesh>
      <props>
        <prop actor="props/structures/iberians/fireship_wood.xml" attachpoint="root"/>
        <prop actor="particle/flame_med.xml" attachpoint="fire1"/>
        <prop actor="particle/smoke_med.xml" attachpoint="fire1"/>
        <prop actor="particle/flame.xml" attachpoint="fire2"/>
        <prop actor="" attachpoint="fire3"/>
        <prop actor="particle/flame_jav.xml" attachpoint="fire4"/>
        <prop actor="particle/smoke_jav.xml" attachpoint="fire4"/>
        <prop actor="particle/flame.xml" attachpoint="fire5"/>
        <prop actor="particle/smoke_catapult.xml" attachpoint="fire5"/>
      </props>
      <texture>structural/iber_ship.dds</texture>
    </variant>
    <variant frequency="1" name="fireb">
      <mesh>structural/iber_fireship.dae</mesh>
      <props>
        <prop actor="props/structures/iberians/fireship_wood.xml" attachpoint="root"/>
        <prop actor="particle/flame_jav.xml" attachpoint="fire1"/>
        <prop actor="particle/smoke.xml" attachpoint="fire1"/>
        <prop actor="particle/flame.xml" attachpoint="fire2"/>
        <prop actor="particle/flame_med.xml" attachpoint="fire3"/>
        <prop actor="particle/smoke_med.xml" attachpoint="fire3"/>
        <prop actor="particle/flame_jav.xml" attachpoint="fire5"/>
        <prop actor="particle/smoke_jav.xml" attachpoint="fire5"/>
      </props>
      <texture>structural/iber_ship.dds</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
