<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_resource_corral">
  <Footprint>
    <Square width="16.0" depth="16.0"/>
    <Height>5.0</Height>
  </Footprint>
  <Identity>
    <Civ>iber</Civ>
    <SpecificName>Corral</SpecificName>
    <History>A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. Horses can be captured in the wild and placed in the Corral. Unlike normal corralled animals that generate food, the corralled Horse functions similarly to a relic as in AoK.. As long as it/they remain(s) in the Corral, the resource cost of training horse-mounted units (cavalry) is reduced by a fixed amount of -5% per animal corralled.</History>
  </Identity>
  <Obstruction>
    <Static width="14.0" depth="14.0"/>
  </Obstruction>
  <TrainingQueue>
    <Entities datatype="tokens">
      gaia/fauna_goat
    </Entities>
  </TrainingQueue>
  <VisualActor>
    <Actor>structures/iberians/corral.xml</Actor>
    <FoundationActor>structures/fndn_4x4.xml</FoundationActor>
  </VisualActor>
</Entity>
