<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
	<castshadow/>
	<group>
		<variant frequency="100" name="Shield2">
			<mesh>props/celt_tavern_shield2.dae</mesh>
			<textures>
				<texture file="props/celt_props_new.dds" name="baseTex"/>
				<texture file="props/celt_props_new_norm.png" name="normTex"/>
				<texture file="props/celt_props_new_spec.png" name="specTex"/>
				<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
			</textures>
		</variant>
	</group>
 	<material>player_trans_ao_parallax_spec.xml</material>
</actor>
