<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Destroyed Gaul Civic Center">
      <mesh>structural/gaul_civic_centre_destroyed.dae</mesh>
      <textures>
        <texture file="structural/destroyed/celt_struct_1.png" name="baseTex"/>
        <texture file="structural/celt_struct_1_norm.png" name="normTex"/>
        <texture file="structural/celt_struct_1_spec.png" name="specTex"/>
      </textures>
      <props>
        <prop actor="structures/destruct_stone_3x3.xml" attachpoint="root"/>
        <prop actor="props/structures/decals/destruct_5x5.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
