<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant frequency="1" name="base">
      <textures>
        <texture file="gaia/palm_nipa_spec.png" name="specTex"/>
        <texture file="gaia/palm_nipa_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="3" name="a">
      <textures>
        <texture file="gaia/palm_nipa_1.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="b">
      <textures>
        <texture file="gaia/palm_nipa_2.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="c">
      <textures>
        <texture file="gaia/palm_nipa_3.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="1">
      <mesh>gaia/palm_nipa_1.dae</mesh>
    </variant>
    <variant frequency="3" name="2">
      <mesh>gaia/palm_nipa_2.dae</mesh>
    </variant>
  </group>
  <material>basic_trans_wind_norm_spec.xml</material>
</actor>
