<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant frequency="1" file="others/ships/pers_trireme_oars.xml" name="Persian Ramming Trireme">
      <mesh>structural/pers_ship_trireme.dae</mesh>
      <textures>
        <texture file="structural/pers_trireme.png" name="baseTex"/>
        <texture file="structural/pers_trireme_spec.png" name="specTex"/>
        <texture file="structural/pers_trireme_norm.png" name="normTex"/>
        <texture file="structural/ao/pers_trireme.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant file="others/ships/pers_trireme_shields.xml" name="Persian Trireme Shields"/>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
