<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>props/hele_wall_tower_props.dae</mesh>
      <textures>
		<texture file="props/hele_props_a.dds" name="baseTex"/>
		<texture file="props/hele_props_a_norm.png" name="normTex"/>
		<texture file="props/hele_props_a_spec.png" name="specTex"/>
		<texture file="structural/ao/hele_wall_tower.png" name="aoTex"/>
		</textures>
    </variant>
  </group>
 <material>player_trans_ao_parallax_spec.xml</material>
</actor>
