<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <group>
    <variant frequency="1" name="Han trebuchet pivot">
      <mesh>structural/han_mangonel_packed_pivot.dae</mesh>
      <props>
        <prop actor="props/units/han/mangonel_infantry_a.xml" attachpoint="engineer_a" maxheight="20" minheight="-20"/>
        <prop actor="props/units/han/mangonel_infantry_b.xml" attachpoint="engineer_b" maxheight="20" minheight="-20"/>
        <prop actor="props/units/han/mangonel_infantry_c.xml" attachpoint="engineer_c" maxheight="20" minheight="-20"/>
        <prop actor="props/units/han/mangonel_infantry_d.xml" attachpoint="engineer_d" maxheight="20" minheight="-20"/>
        <prop actor="units/han/siege_mangonel_packed.xml" attachpoint="whagon"/>
      </props>
      <textures>
        <texture file="structural/hele_siege.dds" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_trans_norm_spec.xml</material>
</actor>
