<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="a">
      <textures>
        <texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="1">
      <mesh>gaia/stone_weathered_1.dae</mesh>
      <textures>
        <texture file="gaia/stone_weathered_1_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
    <variant name="2">
      <mesh>gaia/stone_weathered_2.dae</mesh>
      <textures>
        <texture file="gaia/stone_weathered_1_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
    <variant name="3">
      <mesh>gaia/stone_weathered_3.dae</mesh>
      <textures>
        <texture file="gaia/stone_weathered_1_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
