<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="mesh_bush_1">
      <mesh>gaia/temp_bush_01.dae</mesh>
    </variant>
    <variant frequency="1" name="mesh_bush_2">
      <mesh>gaia/temp_bush_02.dae</mesh>
    </variant>
    <variant frequency="1" name="mesh_bush_3">
      <mesh>gaia/temp_bush_03.dae</mesh>
    </variant>
    <variant frequency="1" name="mesh_bush_4">
      <mesh>gaia/temp_bush_04.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="2" name="tex_aut_bush_1">
      <textures>
        <texture file="gaia/temperate_tree_04.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="3" name="tex_aut_bush_2">
      <textures>
        <texture file="gaia/temperate_tree_05.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="tex_aut_bush_3">
      <textures>
        <texture file="gaia/temperate_tree_06.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="tex_aut_bush_4">
      <textures>
        <texture file="gaia/temperate_tree_09.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="3" name="tex_sum_bush_1">
      <textures>
        <texture file="gaia/temperate_bush_01.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="tex_sum_bush_2">
      <textures>
        <texture file="gaia/temperate_bush_02.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_trans_norm_spec.xml</material>
</actor>
