<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>props/shield/sq_01.dae</mesh>
      <props>
        <prop actor="props/units/shields/props/shield_sq_a_b.xml" attachpoint="root"/>
        <prop actor="props/units/shields/props/celt_manipula.xml" attachpoint="handle"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" file="shields/celt_shield_06.xml" name="Player-Color-06"/>
    <variant frequency="1" file="shields/celt_shield_07.xml" name="Player-Color-07"/>
    <variant frequency="1" file="shields/celt_shield_08.xml" name="Player-Color-08"/>
  </group>
  <group>
    <variant frequency="1" name="Spina-i">
      <props>
        <prop actor="props/units/shields/props/shield_spina_i_01.xml" attachpoint="spina"/>
      </props>
    </variant>
    <variant frequency="1" name="Spina-g">
      <props>
        <prop actor="props/units/shields/props/shield_spina_g_01.xml" attachpoint="spina"/>
      </props>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
