<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="quiver back">
      <mesh>props/quivers/pers_back.dae</mesh>
      <props>
        <prop actor="props/units/weapons/pers_quiver_arrows.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="props/quivers/pers_back.png" name="baseTex"/>
        <texture file="props/quivers/pers_back_norm.png" name="normTex"/>
        <texture file="props/quivers/pers_back_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
