<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>structural/celt_civic_centre_roof.dae</mesh>
      <textures>
	    <texture file="structural/celt_roof_round.png" name="baseTex"/>
	    <texture file="structural/celt_roof_round_norm.png" name="normTex"/>
	    <texture file="structural/celt_roof_round_spec.png" name="specTex"/>
	  </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
