<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="ashoka_pillar">
      <mesh>props/ashoka_pillar.dae</mesh>
	   <textures>
	   <texture file="structural/ashoka_pillar.png" name="baseTex"/>
	   <texture file="structural/ashoka_pillar_spec.png" name="specTex"/>
	   <texture file="structural/ashoka_pillar_norm.png" name="normTex"/>
	   </textures>
	    <props>
        <prop actor="props/structures/mauryas/ashoka_lion.xml" attachpoint="ashoka_lion"/>
<prop actor="props/structures/mauryas/ashoka_pillar_big_base_flowers.xml" attachpoint="root"/>
<prop actor="props/structures/mauryas/ashoka_pillar_big_base_struct.xml" attachpoint="root"/>
		</props>
    </variant>
    <variant name="ashoka pillar big">
      <mesh>props/ashoka_pillar_big.dae</mesh>
      <textures>
		<texture file="structural/ashoka_pillar.png" name="baseTex"/>
		<texture file="structural/ashoka_pillar_spec.png" name="specTex"/>
		<texture file="structural/ashoka_pillar_norm.png" name="normTex"/>
	  </textures>
	  <props>
		<prop actor="props/structures/mauryas/ashoka_pillar_big_lions.xml" attachpoint="root"/>
<prop actor="props/structures/mauryas/ashoka_pillar_big_chakra.xml" attachpoint="root"/>
<prop actor="props/structures/mauryas/ashoka_pillar_big_base_flowers.xml" attachpoint="root"/>
<prop actor="props/structures/mauryas/ashoka_pillar_big_base_struct.xml" attachpoint="root"/>

	  </props>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
