<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant file="quadraped/base_hippopotamus.xml">
      <mesh>skeletal/fauna_hippopotamus.dae</mesh>
      <textures>
        <texture file="skeletal/fauna_hippopotamus_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="Black" frequency="1">
      <textures>
        <texture file="skeletal/fauna_hippopotamus_01.png" name="baseTex"/>
      </textures>
    </variant>
    <variant name="Brown" frequency="1">
      <textures>
        <texture file="skeletal/fauna_hippopotamus_02.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
