<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Roman Statue 1">
      <mesh>props/rome_statue_1.dae</mesh>
    </variant>
    <variant frequency="1" name="Roman Statue 2">
      <mesh>props/rome_statue_2.dae</mesh>
    </variant>
    <variant frequency="1" name="Roman Statue 3">
      <mesh>props/rome_statue_3.dae</mesh>
    </variant>
    <variant frequency="1" name="Roman Statue 4">
      <mesh>props/rome_statue_4.dae</mesh>
    </variant>
    <variant frequency="1" name="Roman Statue 5">
      <mesh>props/rome_statue_5.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="texture">
      <textures>
        <texture file="props/rome_cc_statues.png" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
