<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="celt house a door">
      <mesh>props/gaul_house_b_props_1.dae</mesh>
      <textures>
	    <texture file="props/celt_prop_1.png" name="baseTex"/>
	    <texture file="props/celt_prop_1_norm.png" name="normTex"/>
	    <texture file="props/celt_prop_1_spec.png" name="specTex"/>
		<texture file="structural/ao/gaul_house_b.png" name="aoTex"/>
	  </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
