<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant frequency="1" file="others/ships/rome_quinquereme_oars.xml" name="Roman Quinquereme">
      <mesh>structural/rome_ship_quinquereme.dae</mesh>
      <props>
        <prop actor="props/structures/romans/quinquereme_main_sail.xml" attachpoint="main_sail"/>
        <prop actor="props/structures/romans/rome_bridge_base.xml" attachpoint="bridge"/>
        <prop actor="props/units/weapons/rock.xml" attachpoint="projectile"/>
      </props>
      <textures>
        <texture file="structural/rome_quinquereme.png" name="baseTex"/>
        <texture file="structural/rome_quinquereme_spec.png" name="specTex"/>
        <texture file="structural/rome_quinquereme_norm.png" name="normTex"/>
        <texture file="structural/ao/rome_quinquereme.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant file="others/ships/rome_quinquereme_shields.xml" name="Roman Quinquereme Shields"/>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
