<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

	<group>
		<variant frequency="100" name="water_plane">
			<animations/>
			<mesh>test/waterplane.dae</mesh>
			<props/>
			<textures>
				<texture file="structural/rome_struct.png" name="baseTex"/>
			</textures>
		</variant>
	</group>
	<material>player_water.xml</material>

</actor>
