<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Seleucus' Nikator helmet">
      <mesh>props/helmet/sele_hero_seleucus_nikator_01.dae</mesh>
      <textures>
        <texture file="props/helmet/sele_hero_seleucus_nikator_diffuse.png" name="baseTex"/>
        <texture file="props/helmet/sele_hero_seleucus_nikator_spec.png" name="specTex"/>
        <texture file="props/helmet/sele_hero_seleucus_nikator_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec_helmet.xml</material>
</actor>
