<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Mesh">
      <mesh>skeletal/fish_single.dae</mesh>
      <animations>
        <animation frequency="1" file="others/fish_move.dae" name="idle" speed="80"/>
        <animation frequency="1" file="others/fish_move.dae" name="idle" speed="22"/>
        <animation file="others/fish_move.dae" name="walk" speed="20"/>
      </animations>
      <textures>
        <texture file="skeletal/animal_fish_generic.png" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
