<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Ptolemaic sail">
      <mesh>structural/ptol_ship_bireme_sail.dae</mesh>
      <textures>
       <texture file="props/ptol_sail_norm.png" name="normTex"/>
       <texture file="props/ptol_sail_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="sail_egytian_eagle">
      <textures>
       <texture file="props/ptol_sail.png" name="baseTex"/>
      </textures>
    </variant>
    <variant name="sail_ptolemaic_eagle">
      <textures>
       <texture file="props/ptol_sail_eagle.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
