<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="fish mesh">
      <animations>
        <animation file="others/fish_shoal_idle_01.dae" name="Idle" speed="100"/>
      </animations>
      <mesh>skeletal/animal_fish_shoal.dae</mesh>
      <props>
        <prop actor="fauna/tuna.xml" attachpoint="fish_01"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_02"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_03"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_04"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_05"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_06"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_07"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_08"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_09"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_10"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_11"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_12"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_13"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_14"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_15"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_16"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_17"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_18"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_19"/>
        <prop actor="fauna/tuna.xml" attachpoint="fish_20"/>
        <prop actor="fauna/seagull_circle.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="null_white.dds" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
