<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>props/gaul_standard_raven.dae</mesh>
      <props>
        <prop actor="props/structures/gauls/theater_standard_post.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="props/helmet/celt_raven_norm.png" name="normTex"/>
        <texture file="props/helmet/celt_raven_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="Bronze">
      <textures>
        <texture file="props/helmet/celt_raven_bronze.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="100" name="Brass">
      <textures>
        <texture file="props/helmet/celt_raven_brass.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="100" name="Iron">
      <textures>
        <texture file="props/helmet/celt_raven_iron.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
