<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Carthage Tophet">
      <mesh>structural/kart_tophet.dae</mesh>
      <props>
        <prop actor="particle/sparks.xml" attachpoint="fire1"/>
        <prop actor="particle/flame_firepit_1.xml" attachpoint="fire1"/>
        <prop actor="particle/flame_firepit_2.xml" attachpoint="fire1"/>
        <prop actor="particle/smoke_small_light.xml" attachpoint="fire1"/>
        <prop actor="particle/sparks.xml" attachpoint="fire2"/>
        <prop actor="particle/flame_firepit_1.xml" attachpoint="fire2"/>
        <prop actor="particle/flame_firepit_2.xml" attachpoint="fire2"/>
        <prop actor="particle/smoke_small_light.xml" attachpoint="fire2"/>
        <prop actor="props/structures/carthaginians/tophet_palms.xml" attachpoint="root"/>
        <prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="structural/kart_struct.dds" name="baseTex"/>
        <texture file="structural/kart_struct_norm.png" name="normTex"/>
        <texture file="structural/kart_struct_spec.png" name="specTex"/>
        <texture file="structural/ao/kart_tophet.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="alive" frequency="1"/>
    <variant file="structures/cart/light_damage.xml"/>
    <variant file="structures/cart/medium_damage.xml"/>
    <variant file="structures/cart/heavy_damage.xml"/>
    <variant file="structures/cart/destruction_medium.xml">
      <props>
        <prop actor="props/structures/carthaginians/tophet_palms.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <material>player_trans_ao_spec.xml</material>
</actor>
