<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="100" name="Base">
      <animations>
        <animation file="biped/cavalryidle.psa" name="Idle" speed="50"/>
        <animation file="biped/cavalryidle.psa" name="Walk" speed="50"/>
        <animation file="biped/rider_gallop.psa" name="Run" speed="8"/>
      </animations>
      <mesh>skeletal/m_tunic_a.pmd</mesh>
      <props>
        <prop actor="props/units/heads/head_hele_a.xml" attachpoint="head"/>
        <prop actor="props/units/heads/hele_straw.xml" attachpoint="helmet"/>
        <prop actor="props/units/weapons/xiphos.xml" attachpoint="r_hand"/>
      </props>
    </variant>
  </group>

  <group>
    <variant>
      <texture>skeletal/hele_iar_e.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
