<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant name="Base">
      <texture>gaia/pine_w.dds</texture>
    </variant>
  </group>

  <group>
    <variant name="a1">
      <mesh>gaia/pine1.pmd</mesh>
    </variant>
    <variant name="a2">
      <mesh>gaia/pine2.pmd</mesh>
    </variant>
    <variant name="a3">
      <mesh>gaia/pine3.pmd</mesh>
    </variant>
    <variant name="a4">
      <mesh>gaia/pine4.pmd</mesh>
    </variant>
    <variant name="a5">
      <mesh>gaia/pine5.pmd</mesh>
    </variant>
    <variant name="b1">
      <mesh>gaia/pine6.pmd</mesh>
    </variant>
    <variant name="b2">
      <mesh>gaia/pine7.pmd</mesh>
    </variant>
    <variant name="b3">
      <mesh>gaia/pine8.pmd</mesh>
    </variant>
    <variant name="b4">
      <mesh>gaia/pine9.pmd</mesh>
    </variant>
    <variant name="b5">
      <mesh>gaia/pine10.pmd</mesh>
    </variant>
    <variant name="c1">
      <mesh>gaia/pine11.pmd</mesh>
    </variant>
    <variant name="c2">
      <mesh>gaia/pine12.pmd</mesh>
    </variant>
    <variant name="c3">
      <mesh>gaia/pine13.pmd</mesh>
    </variant>
    <variant name="c4">
      <mesh>gaia/pine14.pmd</mesh>
    </variant>
    <variant name="c5">
      <mesh>gaia/pine15.pmd</mesh>
    </variant>
  </group>

  <material>basic_trans.xml</material>

</actor>
